refactoring (and failing at some ui redesign)

This commit is contained in:
Simon Gardling 2022-04-13 11:47:01 -04:00
parent b1e1d7b536
commit 15d9184788
3 changed files with 142 additions and 144 deletions

View File

@ -3,15 +3,22 @@
use crate::math_app::AppSettings; use crate::math_app::AppSettings;
use crate::misc::*; use crate::misc::*;
use crate::parsing::{process_func_str, BackingFunction}; use crate::parsing::{process_func_str, BackingFunction};
use crate::widgets::AutoComplete; use crate::suggestions::Hint;
use crate::widgets::{AutoComplete, Movement};
use eframe::{egui, epaint}; use eframe::{egui, epaint};
use egui::{ use egui::{
plot::{BarChart, PlotUi, Value}, plot::{BarChart, PlotUi, Value},
text::CCursor,
text_edit::CursorRange,
widgets::plot::Bar, widgets::plot::Bar,
Checkbox, Context, Button, Checkbox, Context, Key, Modifiers, TextEdit, Widget,
};
use epaint::{
text::cursor::{Cursor, PCursor, RCursor},
Color32,
}; };
use epaint::Color32;
use std::fmt::{self, Debug}; use std::fmt::{self, Debug};
use std::ops::BitXorAssign;
#[cfg(threading)] #[cfg(threading)]
use rayon::iter::ParallelIterator; use rayon::iter::ParallelIterator;
@ -96,13 +103,135 @@ impl Default for FunctionEntry {
} }
impl FunctionEntry { impl FunctionEntry {
/// Create autocomplete ui and handle user input pub fn function_entry(
pub fn auto_complete(&mut self, ui: &mut egui::Ui, i: usize) { &mut self, ui: &mut egui::Ui, remove_i: &mut Option<usize>, can_remove: bool, i: usize,
self.autocomplete.update_string(&self.raw_func_str); ) {
self.autocomplete.ui(ui, i); ui.horizontal(|ui| {
// There's more than 1 function! Functions can now be deleted
if ui
.add_enabled(can_remove, Button::new("X").frame(true))
.on_hover_text("Delete Function")
.clicked()
{
*remove_i = Some(i);
}
// Toggle integral being enabled or not
self.integral.bitxor_assign(
ui.add(Button::new(""))
.on_hover_text(match self.integral {
true => "Don't integrate",
false => "Integrate",
})
.clicked(),
);
// Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not)
self.derivative.bitxor_assign(
ui.add(Button::new("d/dx"))
.on_hover_text(match self.derivative {
true => "Don't Differentiate",
false => "Differentiate",
})
.clicked(),
);
self.settings_opened.bitxor_assign(
ui.add(Button::new(""))
.on_hover_text(match self.settings_opened {
true => "Close Settings",
false => "Open Settings",
})
.clicked(),
);
// Contains the function string in a text box that the user can edit
// self.autocomplete.update_string(&self.raw_func_str);
let mut movement: Movement = Movement::default();
let mut new_string = self.autocomplete.string.clone();
let te_id = ui.make_persistent_id(format!("text_edit_ac_{}", i));
let re = egui::TextEdit::singleline(&mut new_string)
.hint_forward(true) // Make the hint appear after the last text in the textbox
.lock_focus(true)
.id(te_id)
.hint_text({
if let Hint::Single(single_hint) = self.autocomplete.hint {
*single_hint
} else {
""
}
})
.ui(ui);
self.autocomplete.update_string(&new_string);
if !self.autocomplete.hint.is_none() {
if ui.input().key_pressed(Key::ArrowDown) {
movement = Movement::Down;
} else if ui.input().key_pressed(Key::ArrowUp) {
movement = Movement::Up;
}
// Put here so these key presses don't interact with other elements
let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
movement = Movement::Complete;
}
self.autocomplete.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = self.autocomplete.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
let popup_id = ui.make_persistent_id("autocomplete_popup");
let mut clicked = false;
egui::popup_below_widget(ui, popup_id, &re, |ui| {
hints.iter().enumerate().for_each(|(i, candidate)| {
if ui.selectable_label(i == self.autocomplete.i, *candidate).clicked() {
clicked = true;
self.autocomplete.i = i;
}
});
});
if clicked {
self.autocomplete.apply_hint(hints[self.autocomplete.i]);
// don't need this here as it simply won't be display next frame
// ui.memory().close_popup();
movement = Movement::Complete;
} else {
ui.memory().open_popup(popup_id);
}
}
// Push cursor to end if needed
if movement == Movement::Complete {
let mut state = TextEdit::load_state(ui.ctx(), te_id).unwrap();
state.set_cursor_range(Some(CursorRange::one(Cursor {
ccursor: CCursor {
index: 0,
prefer_next_row: false,
},
rcursor: RCursor { row: 0, column: 0 },
pcursor: PCursor {
paragraph: 0,
offset: 10000,
prefer_next_row: false,
},
})));
TextEdit::store_state(ui.ctx(), te_id, state);
}
}
let output_string = self.autocomplete.string.clone(); let output_string = self.autocomplete.string.clone();
self.update_string(&output_string); self.update_string(&output_string);
});
} }
pub fn settings_window(&mut self, ctx: &Context) { pub fn settings_window(&mut self, ctx: &Context) {

View File

@ -461,49 +461,8 @@ impl MathApp {
ui.label("Functions:"); ui.label("Functions:");
for (i, function) in self.functions.iter_mut().enumerate() { for (i, function) in self.functions.iter_mut().enumerate() {
// Entry for a function // Entry for a function
ui.horizontal(|ui| { function.function_entry(ui, &mut remove_i, functions_len > 1, i);
// There's more than 1 function! Functions can now be deleted
if ui
.add_enabled(functions_len > 1, Button::new("X"))
.on_hover_text("Delete Function")
.clicked()
{
remove_i = Some(i);
}
// Toggle integral being enabled or not
function.integral.bitxor_assign(
ui.add(Button::new(""))
.on_hover_text(match function.integral {
true => "Don't integrate",
false => "Integrate",
})
.clicked(),
);
// Toggle showing the derivative (even though it's already calculated this
// option just toggles if it's displayed or not)
function.derivative.bitxor_assign(
ui.add(Button::new("d/dx"))
.on_hover_text(match function.derivative {
true => "Don't Differentiate",
false => "Differentiate",
})
.clicked(),
);
function.settings_opened.bitxor_assign(
ui.add(Button::new(""))
.on_hover_text(match function.settings_opened {
true => "Close Settings",
false => "Open Settings",
})
.clicked(),
);
// Contains the function string in a text box that the user can edit
function.auto_complete(ui, i)
});
function.settings_window(ctx); function.settings_window(ctx);
} }

View File

@ -1,10 +1,7 @@
use crate::suggestions::{generate_hint, Hint}; use crate::suggestions::{generate_hint, Hint};
use eframe::{egui, epaint};
use egui::{text::CCursor, text_edit::CursorRange, Key, Modifiers, TextEdit, Widget};
use epaint::text::cursor::{Cursor, PCursor, RCursor};
#[derive(PartialEq, Debug)] #[derive(PartialEq, Debug)]
enum Movement { pub enum Movement {
Complete, Complete,
Down, Down,
Up, Up,
@ -41,7 +38,7 @@ impl<'a> AutoComplete<'a> {
} }
} }
fn register_movement(&mut self, movement: &Movement) { pub fn register_movement(&mut self, movement: &Movement) {
if movement == &Movement::None { if movement == &Movement::None {
return; return;
} }
@ -75,97 +72,10 @@ impl<'a> AutoComplete<'a> {
} }
} }
fn apply_hint(&mut self, hint: &str) { pub fn apply_hint(&mut self, hint: &str) {
let new_string = self.string.clone() + hint; let new_string = self.string.clone() + hint;
self.update_string(&new_string); self.update_string(&new_string);
} }
pub fn ui(&mut self, ui: &mut egui::Ui, func_i: usize) {
let mut movement: Movement = Movement::default();
let mut new_string = self.string.clone();
let te_id = ui.make_persistent_id(format!("text_edit_ac_{}", func_i));
let re = egui::TextEdit::singleline(&mut new_string)
.hint_forward(true) // Make the hint appear after the last text in the textbox
.lock_focus(true)
.id(te_id)
.hint_text({
if let Hint::Single(single_hint) = self.hint {
*single_hint
} else {
""
}
})
.ui(ui);
self.update_string(&new_string);
if self.hint.is_none() {
return;
}
if ui.input().key_pressed(Key::ArrowDown) {
movement = Movement::Down;
} else if ui.input().key_pressed(Key::ArrowUp) {
movement = Movement::Up;
}
// Put here so these key presses don't interact with other elements
let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
movement = Movement::Complete;
}
self.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = self.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
let popup_id = ui.make_persistent_id("autocomplete_popup");
let mut clicked = false;
egui::popup_below_widget(ui, popup_id, &re, |ui| {
hints.iter().enumerate().for_each(|(i, candidate)| {
if ui.selectable_label(i == self.i, *candidate).clicked() {
clicked = true;
self.i = i;
}
});
});
if clicked {
self.apply_hint(hints[self.i]);
// don't need this here as it simply won't be display next frame
// ui.memory().close_popup();
movement = Movement::Complete;
} else {
ui.memory().open_popup(popup_id);
}
}
// Push cursor to end if needed
if movement == Movement::Complete {
let mut state = TextEdit::load_state(ui.ctx(), te_id).unwrap();
state.set_cursor_range(Some(CursorRange::one(Cursor {
ccursor: CCursor {
index: 0,
prefer_next_row: false,
},
rcursor: RCursor { row: 0, column: 0 },
pcursor: PCursor {
paragraph: 0,
offset: 10000,
prefer_next_row: false,
},
})));
TextEdit::store_state(ui.ctx(), te_id, state);
}
}
} }
#[cfg(test)] #[cfg(test)]