use file names in asset loading errors

This commit is contained in:
Simon Gardling 2022-04-20 09:45:51 -04:00
parent 44e8e75aed
commit 16f59c9186

View File

@ -128,10 +128,10 @@ lazy_static::lazy_static! {
tracing::info!("Done loading assets! Took: {:?}", start.elapsed()); tracing::info!("Done loading assets! Took: {:?}", start.elapsed());
let font_data: BTreeMap<String, FontData> = BTreeMap::from([ let font_data: BTreeMap<String, FontData> = BTreeMap::from([
("Hack".to_owned(), font_hack.expect("Hack font not found!")), ("Hack".to_owned(), font_hack.expect("Hack -Regular.ttf not found!")),
("Ubuntu-Light".to_owned(), font_ubuntu_light.expect("Ubuntu Light font not found!")), ("Ubuntu-Light".to_owned(), font_ubuntu_light.expect("Ubuntu-Light.ttf not found!")),
("NotoEmoji-Regular".to_owned(), font_notoemoji.expect("Noto Emoji font not found!")), ("NotoEmoji-Regular".to_owned(), font_notoemoji.expect("NotoEmoji-Regular.ttf not found!")),
("emoji-icon-font".to_owned(), font_emoji_icon.expect("Emoji Icon Font not found!")) ("emoji-icon-font".to_owned(), font_emoji_icon.expect("emoji-icon-font.ttf not found!"))
]); ]);
let families = BTreeMap::from([ let families = BTreeMap::from([
@ -156,7 +156,7 @@ lazy_static::lazy_static! {
// Create and return Assets struct // Create and return Assets struct
Assets::new( Assets::new(
fonts, text_data.expect("Text data not found!")) fonts, text_data.expect("text.json not found!"))
}; };
} }