a bunch of User Interface improvements
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@@ -15,7 +15,7 @@
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<canvas id="canvas" width="600" height="400"></canvas>
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<div id="status">Loading WebAssembly...</div>
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<div id="control">
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<label for="math_function">y=</label> <input type="string" id="math_function" value="x^2"> <a href="https://github.com/rekka/meval-rs#supported-expressions">Supported Expressions</a>
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<label for="math_function">y=</label> <input type="string" id="math_function" value="x^2">
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<p></p>
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<label for="minX">MinX: </label> <input type="number" id="minX" value="-10">
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<p></p>
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@@ -35,4 +35,18 @@
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</body>
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</html>
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<p><a href="https://github.com/Titaniumtown/integral_site">I'm Open Source! (and licensed under AGPLv3)</a></p>
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<h3 id="%3Ca%20href=%22https://github.com/Titaniumtown/integral_site%22%3EI&#8217;m%20Open%20Source!%3C/a%3E%20(and%20licensed%20under%20AGPLv3)"><a href="https://github.com/Titaniumtown/integral_site">I’m Open Source!</a> (and licensed under AGPLv3)</h3>
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<h3 id="Frequent%20Issues">Frequent Issues</h3>
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<h4 id="Not%20using%20explicit%20Multiplication">Not using explicit Multiplication</h4>
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<ul>
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<li>Equations such as <code>y=-2x</code> that doesn’t explicitly request multiplication through the use of an asterisk will fail. Also chaining variables such as <code>xxxx</code> will fail, whereas <code>x*x*x*x</code> (or <code>x^4</code>) will not fail, this also applies for static variables such as <code>e</code>.</li>
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</ul>
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<h4 id="What%20Expressions%20can%20I%20use?">What Expressions can I use?</h4>
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<ul>
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<li><a href="https://github.com/Titaniumtown/meval-rs#supported-expressions">Supported Expressions</a></li>
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</ul>
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