move AutoComplete
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@@ -11,7 +11,7 @@ pub use crate::{
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autocomplete_helper::compile_hashmap,
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parsing::{process_func_str, BackingFunction},
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suggestions::{
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generate_hint, get_last_term, split_function, split_function_chars, Hint, HINT_EMPTY,
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SUPPORTED_FUNCTIONS,
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generate_hint, get_last_term, split_function, split_function_chars, AutoComplete, Hint,
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Movement, HINT_EMPTY, SUPPORTED_FUNCTIONS,
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},
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};
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@@ -253,3 +253,110 @@ impl<'a> Hint<'a> {
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}
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include!(concat!(env!("OUT_DIR"), "/codegen.rs"));
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#[derive(PartialEq, Debug)]
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pub enum Movement {
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Complete,
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#[allow(dead_code)]
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Down,
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#[allow(dead_code)]
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Up,
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None,
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}
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impl Movement {
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pub const fn is_none(&self) -> bool { matches!(&self, Self::None) }
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}
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impl const Default for Movement {
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fn default() -> Self { Self::None }
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}
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#[derive(Clone)]
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pub struct AutoComplete<'a> {
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pub i: usize,
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pub hint: &'a Hint<'a>,
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pub string: String,
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}
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impl<'a> const Default for AutoComplete<'a> {
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fn default() -> AutoComplete<'a> { AutoComplete::EMPTY }
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}
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impl<'a> AutoComplete<'a> {
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const EMPTY: AutoComplete<'a> = Self {
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i: 0,
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hint: &HINT_EMPTY,
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string: String::new(),
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};
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#[allow(dead_code)]
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pub fn update_string(&mut self, string: &str) {
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if self.string != string {
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// catch empty strings here to avoid call to `generate_hint` and unnecessary logic
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if string.is_empty() {
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*self = Self::EMPTY;
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} else {
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self.string = string.to_owned();
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self.do_update_logic();
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}
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}
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}
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/// Runs update logic assuming that a change to `self.string` has been made
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fn do_update_logic(&mut self) {
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self.i = 0;
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self.hint = generate_hint(&self.string);
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}
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#[allow(dead_code)]
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pub fn register_movement(&mut self, movement: &Movement) {
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if movement.is_none() {
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return;
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}
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match self.hint {
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Hint::Many(hints) => {
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// Impossible for plural hints to be singular or non-existant
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unsafe {
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assume(hints.len() > 1);
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assume(!hints.is_empty());
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}
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match movement {
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Movement::Up => {
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// if self.i is below 1, it's at
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match self.i {
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0 => self.i = hints.len() - 1,
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_ => self.i -= 1,
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}
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}
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Movement::Down => {
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// add one, if resulting value is above maximum i value, set i to 0
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self.i += 1;
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if self.i > (hints.len() - 1) {
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self.i = 0;
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}
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}
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Movement::Complete => {
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unsafe { assume(hints.len() >= (self.i + 1)) }
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self.apply_hint(hints[self.i]);
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}
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_ => unreachable!(),
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}
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}
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Hint::Single(hint) => {
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if movement == &Movement::Complete {
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self.apply_hint(hint);
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}
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}
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_ => unreachable!(),
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}
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}
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pub fn apply_hint(&mut self, hint: &str) {
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self.string.push_str(hint);
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self.do_update_logic();
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}
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}
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