flip if statement
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cbbaf771b9
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@ -116,8 +116,8 @@ impl FunctionManager {
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if ui.ctx().animate_bool(*te_id, re.has_focus()) >= 1.0 {
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if ui.ctx().animate_bool(*te_id, re.has_focus()) >= 1.0 {
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function.autocomplete.update_string(&new_string);
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function.autocomplete.update_string(&new_string);
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if !function.autocomplete.hint.is_none() {
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if function.autocomplete.hint.is_some() {
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if !is_mobile() && !function.autocomplete.hint.is_single() {
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if !function.autocomplete.hint.is_single() && !is_mobile() {
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if ui.input().key_pressed(Key::ArrowDown) {
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if ui.input().key_pressed(Key::ArrowDown) {
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movement = Movement::Down;
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movement = Movement::Down;
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} else if ui.input().key_pressed(Key::ArrowUp) {
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} else if ui.input().key_pressed(Key::ArrowUp) {
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