don't do sketchy egui Id stuff
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parent
d5bc1bed11
commit
d592c74654
@ -1,8 +1,5 @@
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use crate::{
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use crate::{
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consts::COLORS,
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consts::COLORS, function_entry::FunctionEntry, misc::random_u64, widgets::widgets_ontop,
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function_entry::FunctionEntry,
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misc::{create_id, get_u64_id, random_u64},
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widgets::widgets_ontop,
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};
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};
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use egui::{Button, Id, Key, Modifiers, Popup, TextEdit, WidgetText};
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use egui::{Button, Id, Key, Modifiers, Popup, TextEdit, WidgetText};
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use emath::vec2;
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use emath::vec2;
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@ -22,7 +19,7 @@ impl Default for FunctionManager {
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fn default() -> Self {
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fn default() -> Self {
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let mut vec: Functions = Vec::with_capacity(COLORS.len());
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let mut vec: Functions = Vec::with_capacity(COLORS.len());
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vec.push((
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vec.push((
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create_id(11414819524356497634), // Random number here to avoid call to crate::misc::random_u64()
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Id::NULL.with(11414819524356497634_u64), // Random number here to avoid call to crate::misc::random_u64()
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FunctionEntry::default(),
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FunctionEntry::default(),
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));
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));
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Self { functions: vec }
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Self { functions: vec }
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@ -40,8 +37,8 @@ impl Serialize for FunctionManager {
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&self
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&self
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.functions
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.functions
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.iter()
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.iter()
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.map(|(id, func)| (get_u64_id(*id), func.clone()))
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.map(|(id, func)| (*id, func.clone()))
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.collect::<Vec<(u64, FunctionEntry)>>(),
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.collect::<Vec<(Id, FunctionEntry)>>(),
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)?;
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)?;
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s.end()
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s.end()
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}
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}
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@ -53,17 +50,12 @@ impl<'de> Deserialize<'de> for FunctionManager {
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D: Deserializer<'de>,
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D: Deserializer<'de>,
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{
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{
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#[derive(Deserialize)]
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#[derive(Deserialize)]
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struct Helper(Vec<(u64, FunctionEntry)>);
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struct Helper(Vec<(Id, FunctionEntry)>);
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let helper = Helper::deserialize(deserializer)?;
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let helper = Helper::deserialize(deserializer)?;
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Ok(FunctionManager {
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Ok(FunctionManager {
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functions: helper
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functions: helper.0.to_vec(),
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.0
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.iter()
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.cloned()
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.map(|(id, func)| (create_id(id), func))
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.collect::<Vec<(Id, FunctionEntry)>>(),
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})
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})
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}
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}
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}
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}
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@ -204,7 +196,7 @@ impl FunctionManager {
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const BUTTONS_Y_OFFSET: f32 = 1.32;
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const BUTTONS_Y_OFFSET: f32 = 1.32;
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const Y_OFFSET: f32 = crate::consts::FONT_SIZE * BUTTONS_Y_OFFSET;
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const Y_OFFSET: f32 = crate::consts::FONT_SIZE * BUTTONS_Y_OFFSET;
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widgets_ontop(ui, create_id(i as u64), &re, Y_OFFSET, |ui| {
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widgets_ontop(ui, Id::NULL.with(i), &re, Y_OFFSET, |ui| {
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ui.horizontal(|ui| {
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ui.horizontal(|ui| {
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// There's more than 1 function! Functions can now be deleted
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// There's more than 1 function! Functions can now be deleted
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if ui
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if ui
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@ -327,7 +319,7 @@ impl FunctionManager {
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/// Create and push new empty function entry
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/// Create and push new empty function entry
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pub fn push_empty(&mut self) {
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pub fn push_empty(&mut self) {
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self.functions.push((
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self.functions.push((
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create_id(random_u64().expect("unable to generate random id")),
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Id::NULL.with(random_u64().expect("unable to generate random id")),
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FunctionEntry::default(),
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FunctionEntry::default(),
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));
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));
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}
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}
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@ -337,7 +329,7 @@ impl FunctionManager {
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// Reset settings_opened so the cloned function doesn't have settings open
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// Reset settings_opened so the cloned function doesn't have settings open
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entry.settings_opened = false;
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entry.settings_opened = false;
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self.functions.push((
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self.functions.push((
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create_id(random_u64().expect("unable to generate random id")),
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Id::NULL.with(random_u64().expect("unable to generate random id")),
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entry,
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entry,
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));
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));
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}
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}
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@ -1,4 +1,3 @@
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use egui::Id;
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use egui_plot::{Line, PlotPoint, PlotPoints, Points};
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use egui_plot::{Line, PlotPoint, PlotPoints, Points};
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use emath::Pos2;
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use emath::Pos2;
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use itertools::Itertools;
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use itertools::Itertools;
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@ -62,14 +61,6 @@ impl Offset for Pos2 {
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}
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}
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}
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}
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pub const fn create_id(x: u64) -> Id {
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unsafe { std::mem::transmute::<u64, Id>(x) }
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}
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pub const fn get_u64_id(id: Id) -> u64 {
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unsafe { std::mem::transmute::<Id, u64>(id) }
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}
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/*
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/*
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/// Rounds f64 to `n` decimal places
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/// Rounds f64 to `n` decimal places
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pub fn decimal_round(x: f64, n: usize) -> f64 {
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pub fn decimal_round(x: f64, n: usize) -> f64 {
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