interact_back -> register_movement

This commit is contained in:
Simon Gardling 2022-04-12 10:21:13 -04:00
parent 387cfa541f
commit dddb64f754

View File

@ -41,7 +41,7 @@ impl<'a> AutoComplete<'a> {
} }
} }
fn interact_back(&mut self, movement: &Movement) { fn register_movement(&mut self, movement: &Movement) {
if movement == &Movement::None { if movement == &Movement::None {
return; return;
} }
@ -123,7 +123,7 @@ impl<'a> AutoComplete<'a> {
self.update_string(&new_string); self.update_string(&new_string);
self.interact_back(&movement); self.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = self.hint { if movement != Movement::Complete && let Hint::Many(hints) = self.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui // Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
@ -235,7 +235,7 @@ mod autocomplete_tests {
ac.update_string(target_string); ac.update_string(target_string);
} }
Action::Move(target_movement) => { Action::Move(target_movement) => {
ac.interact_back(target_movement); ac.register_movement(target_movement);
} }
} }
} }