optimize SteppedVector
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a012deac4e
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@ -18,10 +18,12 @@ pub struct TextDataRaw {
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pub welcome: String,
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}
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pub const FONT_SIZE: f32 = 14.0;
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// ui.fonts().crate::data::FONT_SIZE(&egui::FontSelection::default().resolve(ui.style()));
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impl TextDataRaw {
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#[allow(dead_code)]
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fn into_rich(self) -> TextData {
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const SIZE: f32 = 14.0;
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use egui::RichText;
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TextData {
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help_expr: RichText::from(self.help_expr),
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@ -29,7 +31,7 @@ impl TextDataRaw {
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help_panel: RichText::from(self.help_panel),
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help_function: RichText::from(self.help_function),
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help_other: RichText::from(self.help_other),
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welcome: RichText::from(self.welcome).size(SIZE + 1.0),
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welcome: RichText::from(self.welcome).size(FONT_SIZE + 1.0),
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}
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}
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}
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@ -77,13 +77,9 @@ impl FunctionManager {
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// ui.label("Functions:");
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let can_remove = self.functions.len() > 1;
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// Update if font settings are ever changed
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const ROW_HEIGHT: f32 = 14.0;
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// ui.fonts().row_height(&egui::FontSelection::default().resolve(ui.style()));
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let available_width = ui.available_width();
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let mut remove_i: Option<usize> = None;
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let target_size = vec2(available_width, ROW_HEIGHT);
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let target_size = vec2(available_width, crate::data::FONT_SIZE);
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for (i, (te_id, function)) in self.functions.iter_mut().enumerate() {
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let mut new_string = function.autocomplete.string.clone();
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function.update_string(&new_string);
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@ -181,7 +177,7 @@ impl FunctionManager {
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ui,
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format!("buttons_area_{}", i),
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&re,
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ROW_HEIGHT * BUTTONS_Y_OFFSET,
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crate::data::FONT_SIZE * BUTTONS_Y_OFFSET,
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|ui| {
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ui.horizontal(|ui| {
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// There's more than 1 function! Functions can now be deleted
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@ -380,7 +380,7 @@ impl MathApp {
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self.functions.display_entries(ui);
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// Only render if there's enough space
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if ui.available_height() > 14.0 {
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if ui.available_height() > crate::data::FONT_SIZE {
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ui.with_layout(Layout::bottom_up(Align::Min), |ui| {
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// Contents put in reverse order from bottom to top due to the 'buttom_up' layout
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42
src/misc.rs
42
src/misc.rs
@ -1,4 +1,4 @@
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use std::intrinsics::assume;
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use std::{intrinsics::assume, ops::RangeInclusive};
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use egui::plot::{Line, Points, Value, Values};
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use itertools::Itertools;
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@ -44,6 +44,8 @@ pub struct SteppedVector<'a> {
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/// Since all entries in `data` are evenly spaced, this field stores the step between 2 adjacent elements
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step: f64,
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range: RangeInclusive<f64>,
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}
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impl<'a> SteppedVector<'a> {
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@ -61,24 +63,18 @@ impl<'a> SteppedVector<'a> {
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assume(self.data.len() >= 2);
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}
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let max = self.get_max();
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if &x > max {
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if !self.range.contains(&x) {
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return None;
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}
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let min = self.get_min();
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if min > &x {
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return None;
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}
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if &x == min {
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if &x == self.get_min() {
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return Some(0);
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} else if &x == max {
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} else if &x == self.get_max() {
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return Some(self.data.len() - 1);
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}
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// Do some math in order to calculate the expected index value
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let possible_i = ((x - min).abs() / self.step) as usize;
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let possible_i = ((x - self.get_min()).abs() / self.step) as usize;
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// Make sure that the index is valid by checking the data returned vs the actual data (just in case)
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if self.data.get(possible_i) == Some(&x) {
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@ -91,22 +87,12 @@ impl<'a> SteppedVector<'a> {
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}
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#[inline]
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pub const fn get_min(&self) -> &f64 {
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debug_assert!(self.data.len() >= 2);
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unsafe {
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assume(!self.data.is_empty());
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self.data.get_unchecked(0)
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}
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}
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#[allow(dead_code)]
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pub const fn get_min(&self) -> &f64 { self.range.start() }
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#[inline]
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pub const fn get_max(&self) -> &f64 {
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debug_assert!(self.data.len() >= 2);
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unsafe {
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assume(!self.data.is_empty());
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self.data.last().unwrap_unchecked()
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}
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}
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#[allow(dead_code)]
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pub const fn get_max(&self) -> &f64 { self.range.end() }
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#[allow(dead_code)]
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pub fn get_data(&self) -> &'a [f64] { self.data }
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@ -140,7 +126,11 @@ impl<'a> From<&'a [f64]> for SteppedVector<'a> {
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debug_assert!(step.is_finite());
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// Create and return the struct
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SteppedVector { data, step }
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SteppedVector {
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data,
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step,
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range: min..=max,
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}
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}
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}
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