cleanup + proper loading bar
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@@ -124,7 +124,7 @@ impl SteppedVector {
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pub const fn get_max(&self) -> f64 { self.max }
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#[allow(dead_code)]
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pub fn get_data(&self) -> Vec<f64> { self.data.clone() }
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pub fn get_data(&self) -> &Vec<f64> { &self.data }
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}
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// Convert `Vec<f64>` into [`SteppedVector`]
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