use crate::consts::is_mobile; use crate::function_entry::FunctionEntry; use crate::widgets::{move_cursor_to_end, widgets_ontop, Movement}; use egui::{Button, Key, Modifiers, WidgetText}; use emath::vec2; use parsing::suggestions::Hint; use std::ops::BitXorAssign; use uuid::Uuid; pub struct FunctionManager { functions: Vec<(Uuid, FunctionEntry)>, } impl Default for FunctionManager { fn default() -> Self { Self { functions: vec![(Uuid::new_v4(), FunctionEntry::default())], } } } /// Function that creates button that's used with the `button_area` const fn button_area_button(text: impl Into) -> Button { Button::new(text).frame(false) } impl FunctionManager { pub fn display_entries(&mut self, ui: &mut egui::Ui) { // ui.label("Functions:"); let can_remove = self.functions.len() > 1; let row_height = ui .fonts() .row_height(&egui::FontSelection::default().resolve(ui.style())); let mut remove_i: Option = None; for (i, (uuid, function)) in self.functions.iter_mut().enumerate() { // render cool input box let output_string = function.autocomplete.string.clone(); function.update_string(&output_string); let mut movement: Movement = Movement::default(); let mut new_string = function.autocomplete.string.clone(); // unique id for this function let te_id = ui.make_persistent_id(uuid); // target size of text edit box let target_size = vec2(ui.available_width(), { // get the animated bool that stores how "in focus" the text box is let gotten_focus_value = { let ctx = ui.ctx(); let had_focus = ctx.memory().has_focus(te_id); ctx.animate_bool(te_id, had_focus) }; row_height * (1.0 + (gotten_focus_value * 1.5)) }); let re = ui.add_sized( target_size, egui::TextEdit::singleline(&mut new_string) .hint_forward(true) // Make the hint appear after the last text in the textbox .lock_focus(true) .id(te_id) // set widget's id to `te_id` .hint_text({ // if there's a single hint, go ahead and apply the hint here, if not, set the hint to an empty string if let Hint::Single(single_hint) = function.autocomplete.hint { *single_hint } else { "" } }), ); // if not fully open, return here as buttons cannot yet be displayed, therefore the user is inable to mark it for deletion if ui.ctx().animate_bool(te_id, re.has_focus()) < 1.0 { continue; } function.autocomplete.update_string(&new_string); if !function.autocomplete.hint.is_none() { if !is_mobile() && !function.autocomplete.hint.is_single() { if ui.input().key_pressed(Key::ArrowDown) { movement = Movement::Down; } else if ui.input().key_pressed(Key::ArrowUp) { movement = Movement::Up; } } // Put here so these key presses don't interact with other elements let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter); let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab); if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) { movement = Movement::Complete; } function.autocomplete.register_movement(&movement); if movement != Movement::Complete && let Hint::Many(hints) = function.autocomplete.hint { // Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui let popup_id = ui.make_persistent_id("autocomplete_popup"); let mut clicked = false; egui::popup_below_widget(ui, popup_id, &re, |ui| { hints.iter().enumerate().for_each(|(i, candidate)| { if ui.selectable_label(i == function.autocomplete.i, *candidate).clicked() { clicked = true; function.autocomplete.i = i; } }); }); if clicked { function.autocomplete.apply_hint(hints[function.autocomplete.i]); // don't need this here as it simply won't be display next frame // ui.memory().close_popup(); movement = Movement::Complete; } else { ui.memory().open_popup(popup_id); } } // Push cursor to end if needed if movement == Movement::Complete { move_cursor_to_end(ui.ctx(), te_id); } } /// The y offset multiplier of the `buttons_area` area const BUTTONS_Y_OFFSET: f32 = 1.32; widgets_ontop( ui, format!("buttons_area_{}", i), &re, row_height * BUTTONS_Y_OFFSET, |ui| { ui.horizontal(|ui| { // There's more than 1 function! Functions can now be deleted if ui .add_enabled(can_remove, button_area_button("✖")) .on_hover_text("Delete Function") .clicked() { remove_i = Some(i); } // Toggle integral being enabled or not function.integral.bitxor_assign( ui.add(button_area_button("∫")) .on_hover_text(match function.integral { true => "Don't integrate", false => "Integrate", }) .clicked(), ); // Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not) function.derivative.bitxor_assign( ui.add(button_area_button("d/dx")) .on_hover_text(match function.derivative { true => "Don't Differentiate", false => "Differentiate", }) .clicked(), ); function.settings_opened.bitxor_assign( ui.add(button_area_button("⚙".to_owned())) .on_hover_text(match function.settings_opened { true => "Close Settings", false => "Open Settings", }) .clicked(), ); }); }, ); function.settings_window(ui.ctx()); } // Remove function if the user requests it if let Some(remove_i_unwrap) = remove_i { self.functions.remove(remove_i_unwrap); } } pub fn new_function(&mut self) { self.functions .push((Uuid::new_v4(), FunctionEntry::default())); } pub fn any_using_integral(&self) -> bool { self.functions.iter().any(|(_, func)| func.integral) } #[inline] pub fn len(&self) -> usize { self.functions.len() } pub fn get_entries_mut(&mut self) -> &mut Vec<(Uuid, FunctionEntry)> { &mut self.functions } pub fn get_entries(&self) -> &Vec<(Uuid, FunctionEntry)> { &self.functions } }