YTBN-Graphing-Software/src/function_manager.rs
Simon Gardling 2ee56104ae refactoring
2022-04-26 10:08:28 -04:00

214 lines
6.5 KiB
Rust

use crate::consts::is_mobile;
use crate::function_entry::{FunctionEntry, DEFAULT_FUNCTION_ENTRY};
use crate::widgets::{move_cursor_to_end, widgets_ontop, Movement};
use egui::{Button, Key, Modifiers};
use emath::vec2;
use parsing::suggestions::Hint;
use std::ops::BitXorAssign;
use uuid::Uuid;
pub struct FunctionManager {
functions: Vec<(Uuid, FunctionEntry)>,
}
impl Default for FunctionManager {
fn default() -> Self {
Self {
functions: vec![(Uuid::new_v4(), DEFAULT_FUNCTION_ENTRY.clone())],
}
}
}
impl FunctionManager {
pub fn display_entries(&mut self, ui: &mut egui::Ui) {
// ui.label("Functions:");
let can_remove = self.functions.len() > 1;
let row_height = ui
.fonts()
.row_height(&egui::FontSelection::default().resolve(ui.style()));
let mut remove_i: Option<usize> = None;
for (i, (uuid, function)) in self.functions.iter_mut().enumerate() {
// render cool input box
let output_string = function.autocomplete.string.clone();
function.update_string(&output_string);
let mut movement: Movement = Movement::default();
let mut new_string = function.autocomplete.string.clone();
// unique id for this function
let te_id = ui.make_persistent_id(uuid);
// target size of text edit box
let target_size = vec2(ui.available_width(), {
// get the animated bool that stores how "in focus" the text box is
let gotten_focus_value = {
let ctx = ui.ctx();
let had_focus = ctx.memory().has_focus(te_id);
ctx.animate_bool(te_id, had_focus)
};
row_height * (1.0 + (gotten_focus_value * 1.5))
});
let re = ui.add_sized(
target_size,
egui::TextEdit::singleline(&mut new_string)
.hint_forward(true) // Make the hint appear after the last text in the textbox
.lock_focus(true)
.id(te_id) // set widget's id to `te_id`
.hint_text({
// if there's a single hint, go ahead and apply the hint here, if not, set the hint to an empty string
if let Hint::Single(single_hint) = function.autocomplete.hint {
*single_hint
} else {
""
}
}),
);
// if not fully open, return here as buttons cannot yet be displayed, therefore the user is inable to mark it for deletion
if ui.ctx().animate_bool(te_id, re.has_focus()) < 1.0 {
continue;
}
function.autocomplete.update_string(&new_string);
if !function.autocomplete.hint.is_none() {
if !is_mobile() && !function.autocomplete.hint.is_single() {
if ui.input().key_pressed(Key::ArrowDown) {
movement = Movement::Down;
} else if ui.input().key_pressed(Key::ArrowUp) {
movement = Movement::Up;
}
}
// Put here so these key presses don't interact with other elements
let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
movement = Movement::Complete;
}
function.autocomplete.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = function.autocomplete.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
let popup_id = ui.make_persistent_id("autocomplete_popup");
let mut clicked = false;
egui::popup_below_widget(ui, popup_id, &re, |ui| {
hints.iter().enumerate().for_each(|(i, candidate)| {
if ui.selectable_label(i == function.autocomplete.i, *candidate).clicked() {
clicked = true;
function.autocomplete.i = i;
}
});
});
if clicked {
function.autocomplete.apply_hint(hints[function.autocomplete.i]);
// don't need this here as it simply won't be display next frame
// ui.memory().close_popup();
movement = Movement::Complete;
} else {
ui.memory().open_popup(popup_id);
}
}
// Push cursor to end if needed
if movement == Movement::Complete {
move_cursor_to_end(ui.ctx(), te_id);
}
}
/// Function that creates button that's used with the `button_area`
fn button_area_button(text: impl Into<egui::WidgetText>) -> Button {
Button::new(text.into()).frame(false)
}
/// the y offset multiplier of the `buttons_area` area
const BUTTONS_Y_OFFSET: f32 = 1.32;
widgets_ontop(
ui,
format!("buttons_area_{}", i),
&re,
row_height * BUTTONS_Y_OFFSET,
|ui| {
ui.horizontal(|ui| {
// There's more than 1 function! Functions can now be deleted
if ui
.add_enabled(can_remove, button_area_button(""))
.on_hover_text("Delete Function")
.clicked()
{
remove_i = Some(i);
}
// Toggle integral being enabled or not
function.integral.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match function.integral {
true => "Don't integrate",
false => "Integrate",
})
.clicked(),
);
// Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not)
function.derivative.bitxor_assign(
ui.add(button_area_button("d/dx"))
.on_hover_text(match function.derivative {
true => "Don't Differentiate",
false => "Differentiate",
})
.clicked(),
);
function.settings_opened.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match function.settings_opened {
true => "Close Settings",
false => "Open Settings",
})
.clicked(),
);
});
},
);
function.settings_window(ui.ctx());
}
// Remove function if the user requests it
if let Some(remove_i_unwrap) = remove_i {
self.functions.remove(remove_i_unwrap);
}
}
pub fn new_function(&mut self) {
self.functions
.push((Uuid::new_v4(), DEFAULT_FUNCTION_ENTRY.clone()));
}
pub fn any_using_integral(&self) -> bool {
self.functions
.iter()
.filter(|(_, func)| func.integral)
.count() > 0
}
#[inline]
pub fn len(&self) -> usize { self.functions.len() }
pub fn get_entries_mut(&mut self) -> &mut Vec<(Uuid, FunctionEntry)> { &mut self.functions }
pub fn get_entries(&self) -> &Vec<(Uuid, FunctionEntry)> { &self.functions }
}