214 lines
6.6 KiB
Rust
214 lines
6.6 KiB
Rust
use crate::consts::is_mobile;
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use crate::function_entry::{FunctionEntry, DEFAULT_FUNCTION_ENTRY};
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use crate::widgets::{move_cursor_to_end, widgets_ontop, Movement};
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use egui::{Button, Key, Modifiers, RichText, WidgetText};
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use emath::vec2;
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use parsing::suggestions::Hint;
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use std::ops::BitXorAssign;
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use uuid::Uuid;
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pub struct FunctionManager {
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functions: Vec<(Uuid, FunctionEntry)>,
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}
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impl Default for FunctionManager {
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fn default() -> Self {
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Self {
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functions: vec![(Uuid::new_v4(), DEFAULT_FUNCTION_ENTRY.clone())],
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}
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}
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}
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impl FunctionManager {
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pub fn display_entries(&mut self, ui: &mut egui::Ui) {
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// ui.label("Functions:");
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let can_remove = self.functions.len() > 1;
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let row_height = ui
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.fonts()
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.row_height(&egui::FontSelection::default().resolve(ui.style()));
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let mut remove_i: Option<usize> = None;
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for (i, (uuid, function)) in self.functions.iter_mut().enumerate() {
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// render cool input box
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let output_string = function.autocomplete.string.clone();
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function.update_string(&output_string);
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let mut movement: Movement = Movement::default();
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let mut new_string = function.autocomplete.string.clone();
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// unique id for this function
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let te_id = ui.make_persistent_id(uuid);
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// target size of text edit box
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let target_size = vec2(ui.available_width(), {
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// get the animated bool that stores how "in focus" the text box is
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let gotten_focus_value = {
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let ctx = ui.ctx();
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let had_focus = ctx.memory().has_focus(te_id);
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ctx.animate_bool(te_id, had_focus)
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};
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row_height * (1.0 + (gotten_focus_value * 1.5))
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});
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let re = ui.add_sized(
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target_size,
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egui::TextEdit::singleline(&mut new_string)
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.hint_forward(true) // Make the hint appear after the last text in the textbox
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.lock_focus(true)
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.id(te_id) // set widget's id to `te_id`
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.hint_text({
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// if there's a single hint, go ahead and apply the hint here, if not, set the hint to an empty string
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if let Hint::Single(single_hint) = function.autocomplete.hint {
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*single_hint
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} else {
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""
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}
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}),
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);
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// if not fully open, return here as buttons cannot yet be displayed, therefore the user is inable to mark it for deletion
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if ui.ctx().animate_bool(te_id, re.has_focus()) < 1.0 {
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continue;
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}
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function.autocomplete.update_string(&new_string);
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if !function.autocomplete.hint.is_none() {
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if !is_mobile() && !function.autocomplete.hint.is_single() {
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if ui.input().key_pressed(Key::ArrowDown) {
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movement = Movement::Down;
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} else if ui.input().key_pressed(Key::ArrowUp) {
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movement = Movement::Up;
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}
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}
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// Put here so these key presses don't interact with other elements
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let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
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let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
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if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
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movement = Movement::Complete;
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}
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function.autocomplete.register_movement(&movement);
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if movement != Movement::Complete && let Hint::Many(hints) = function.autocomplete.hint {
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// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
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let popup_id = ui.make_persistent_id("autocomplete_popup");
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let mut clicked = false;
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egui::popup_below_widget(ui, popup_id, &re, |ui| {
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hints.iter().enumerate().for_each(|(i, candidate)| {
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if ui.selectable_label(i == function.autocomplete.i, *candidate).clicked() {
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clicked = true;
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function.autocomplete.i = i;
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}
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});
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});
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if clicked {
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function.autocomplete.apply_hint(hints[function.autocomplete.i]);
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// don't need this here as it simply won't be display next frame
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// ui.memory().close_popup();
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movement = Movement::Complete;
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} else {
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ui.memory().open_popup(popup_id);
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}
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}
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// Push cursor to end if needed
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if movement == Movement::Complete {
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move_cursor_to_end(ui.ctx(), te_id);
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}
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}
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/// Function that creates button that's used with the `button_area`
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const fn button_area_button(text: String) -> Button {
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Button::new_const(WidgetText::RichText(RichText::new_const(text))).frame(false)
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}
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/// the y offset multiplier of the `buttons_area` area
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const BUTTONS_Y_OFFSET: f32 = 1.32;
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widgets_ontop(
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ui,
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format!("buttons_area_{}", i),
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&re,
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row_height * BUTTONS_Y_OFFSET,
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|ui| {
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ui.horizontal(|ui| {
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// There's more than 1 function! Functions can now be deleted
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if ui
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.add_enabled(can_remove, button_area_button("✖".to_owned()))
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.on_hover_text("Delete Function")
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.clicked()
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{
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remove_i = Some(i);
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}
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// Toggle integral being enabled or not
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function.integral.bitxor_assign(
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ui.add(button_area_button("∫".to_owned()))
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.on_hover_text(match function.integral {
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true => "Don't integrate",
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false => "Integrate",
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})
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.clicked(),
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);
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// Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not)
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function.derivative.bitxor_assign(
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ui.add(button_area_button("d/dx".to_owned()))
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.on_hover_text(match function.derivative {
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true => "Don't Differentiate",
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false => "Differentiate",
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})
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.clicked(),
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);
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function.settings_opened.bitxor_assign(
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ui.add(button_area_button("⚙".to_owned()))
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.on_hover_text(match function.settings_opened {
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true => "Close Settings",
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false => "Open Settings",
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})
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.clicked(),
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);
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});
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},
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);
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function.settings_window(ui.ctx());
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}
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// Remove function if the user requests it
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if let Some(remove_i_unwrap) = remove_i {
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self.functions.remove(remove_i_unwrap);
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}
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}
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pub fn new_function(&mut self) {
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self.functions
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.push((Uuid::new_v4(), DEFAULT_FUNCTION_ENTRY.clone()));
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}
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pub fn any_using_integral(&self) -> bool {
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self.functions
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.iter()
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.filter(|(_, func)| func.integral)
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.count() > 0
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}
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#[inline]
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pub fn len(&self) -> usize { self.functions.len() }
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pub fn get_entries_mut(&mut self) -> &mut Vec<(Uuid, FunctionEntry)> { &mut self.functions }
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pub fn get_entries(&self) -> &Vec<(Uuid, FunctionEntry)> { &self.functions }
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}
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