overhaul chain system
This made the code so fast, that the `board` benchmark became completely useless. So that benchmark was removed. Overall, we're looking at a futher 20% performance increase in `future_moves`
This commit is contained in:
parent
fa7ad34dcb
commit
204ba85202
40
Cargo.lock
generated
40
Cargo.lock
generated
@ -41,18 +41,6 @@ version = "2.9.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5c8214115b7bf84099f1309324e63141d4c5d7cc26862f97a0a857dbefe165bd"
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[[package]]
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name = "bitvec"
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version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1bc2832c24239b0141d5674bb9174f9d68a8b5b3f2753311927c172ca46f7e9c"
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dependencies = [
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"funty",
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"radium",
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"tap",
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"wyz",
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]
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[[package]]
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name = "bumpalo"
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version = "3.17.0"
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@ -227,12 +215,6 @@ version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "34aa73646ffb006b8f5147f3dc182bd4bcb190227ce861fc4a4844bf8e3cb2c0"
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[[package]]
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name = "funty"
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version = "2.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e6d5a32815ae3f33302d95fdcb2ce17862f8c65363dcfd29360480ba1001fc9c"
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[[package]]
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name = "getrandom"
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version = "0.3.1"
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@ -430,7 +412,6 @@ name = "othello"
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version = "0.1.0"
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dependencies = [
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"arrayvec",
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"bitvec",
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"const_fn",
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"criterion",
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"either",
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@ -504,12 +485,6 @@ dependencies = [
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"proc-macro2",
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]
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[[package]]
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name = "radium"
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version = "0.7.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "dc33ff2d4973d518d823d61aa239014831e521c75da58e3df4840d3f47749d09"
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[[package]]
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name = "rand"
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version = "0.9.0"
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@ -665,12 +640,6 @@ dependencies = [
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"unicode-ident",
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]
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[[package]]
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name = "tap"
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version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "55937e1799185b12863d447f42597ed69d9928686b8d88a1df17376a097d8369"
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[[package]]
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name = "tinytemplate"
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version = "1.2.1"
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@ -881,15 +850,6 @@ dependencies = [
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"bitflags",
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]
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[[package]]
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name = "wyz"
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version = "0.5.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "05f360fc0b24296329c78fda852a1e9ae82de9cf7b27dae4b7f62f118f77b9ed"
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dependencies = [
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"tap",
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]
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[[package]]
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name = "zerocopy"
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version = "0.7.35"
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@ -21,12 +21,8 @@ inherits = "release"
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# for profiling
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debug = true
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[features]
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bitvec = [ "dep:bitvec" ]
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[dependencies]
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arrayvec = "0.7"
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bitvec = { version = "1", optional = true }
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const_fn = "0.4"
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either = "1.13"
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indicatif = "0.17"
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@ -44,10 +40,6 @@ criterion = { version = "0.5", features = [ "html_reports" ] }
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name = "future_children"
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harness = false
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[[bench]]
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name = "board"
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harness = false
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[lints.rust]
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# fix weird warnings about `test` not being expected
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unexpected_cfgs = { level = "allow", check-cfg = ['cfg(test)'] }
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@ -1,29 +0,0 @@
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use criterion::{criterion_group, criterion_main, Criterion, Throughput};
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use othello::repr::{Board, Piece};
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fn fill_board(loops: usize) {
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let mut board = Board::new();
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board.place_unchecked((0, 1).into(), Piece::White);
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board.place_unchecked((0, 2).into(), Piece::Black);
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board.place_unchecked((0, 3).into(), Piece::Black);
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board.place_unchecked((0, 4).into(), Piece::Black);
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for _ in 0..loops {
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let mut board = board;
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let _ = board.place((0, 5).into(), Piece::White);
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}
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}
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fn criterion_benchmark(c: &mut Criterion) {
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let mut group = c.benchmark_group("board");
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const LOOPS: usize = 1000;
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group.throughput(Throughput::Elements(LOOPS as u64));
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group.bench_function("board_place", |b| {
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b.iter(|| fill_board(LOOPS));
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});
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group.finish();
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}
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criterion_group!(benches, criterion_benchmark);
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criterion_main!(benches);
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@ -135,8 +135,8 @@ impl PlayerArena {
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}
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fn create_agents(
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player_1_fn: &Box<dyn Fn(Piece) -> Box<dyn Agent>>,
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player_2_fn: &Box<dyn Fn(Piece) -> Box<dyn Agent>>,
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player_1_fn: &dyn Fn(Piece) -> Box<dyn Agent>,
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player_2_fn: &dyn Fn(Piece) -> Box<dyn Agent>,
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) -> (Box<dyn Agent>, Box<dyn Agent>) {
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(player_1_fn(Piece::Black), player_2_fn(Piece::White))
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}
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@ -1,4 +1,3 @@
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use elo::run;
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use game::Game;
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use logic::{ChildrenEvalMethod, FutureMoveConfig};
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use repr::Piece;
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@ -13,8 +12,8 @@ pub mod repr;
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// TODO! make this agent configuration a config option via `clap-rs`
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fn main() {
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run();
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return;
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// run();
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// return;
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let player1 = complexagent::ComplexAgent::new(
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Piece::Black,
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FutureMoveConfig {
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@ -1,25 +1,10 @@
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use super::{
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board::Board,
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coords::{CoordPair, CoordPairInner},
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CoordAxis,
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};
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use const_fn::const_fn;
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use static_assertions::const_assert;
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// quick explanation for the dual-nature of [`BitBoard`]
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// There's both a `bitvec` impl (which is variable length)
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// and a `native` impl which uses a u64 as the backing type
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// the `native` impl is ~15-25% faster (in non-BitBoard specific benchmarks)
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// `bitvec` is only really useful if you're using esoteric board sizes
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#[cfg(feature = "bitvec")]
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use bitvec::prelude::*;
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#[cfg(feature = "bitvec")]
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type BBBaseType = u64;
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#[cfg(feature = "bitvec")]
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pub type BitBoardInner = BitArr!(for Board::BOARD_AREA, in BBBaseType, Lsb0);
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#[cfg(not(feature = "bitvec"))]
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pub type BitBoardInner = u64;
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@ -30,55 +15,133 @@ pub struct BitBoard(BitBoardInner);
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const_assert!(std::mem::size_of::<BitBoard>() * 8 >= Board::BOARD_AREA as usize);
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impl BitBoard {
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#[cfg(feature = "bitvec")]
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#[allow(clippy::new_without_default)]
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pub const fn new() -> Self {
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Self(bitarr!(BBBaseType, Lsb0; 0; Board::BOARD_AREA))
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}
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#[cfg(not(feature = "bitvec"))]
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#[allow(clippy::new_without_default)]
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pub const fn new() -> Self {
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Self(0)
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}
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn get(&self, coord: CoordPair) -> bool {
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self.get_by_index(coord.0)
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}
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn set(&mut self, coord: CoordPair, value: bool) {
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self.set_by_index(coord.0, value);
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}
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#[cfg(not(feature = "bitvec"))]
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const fn get_by_index(&self, index: CoordPairInner) -> bool {
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((self.0 >> index) & 0b1) != 0b0
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}
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#[cfg(not(feature = "bitvec"))]
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const fn set_by_index(&mut self, index: CoordPairInner, value: bool) {
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// PERF! branchless setting of bit (~+3% perf bump)
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self.0 &= !(0b1 << index); // clear bit
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self.0 |= (value as BitBoardInner) << index; // set bit (if needed)
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}
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#[cfg(feature = "bitvec")]
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pub fn get_by_index(&self, index: CoordPairInner) -> bool {
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self.0[index as usize]
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}
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#[cfg(feature = "bitvec")]
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pub fn set_by_index(&mut self, index: CoordPairInner, value: bool) {
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self.0.set(index as usize, value);
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}
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// works on both `bitvec` and native (const on native)
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn count(&self) -> usize {
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self.0.count_ones() as usize
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}
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// Directional shifts with edge masking (prevents wrapping)
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pub const fn east(&self) -> Self {
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let mask = !Self::col_mask(Board::BOARD_SIZE).0; // Mask to block column 7 bits
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Self((self.0 & mask) << 1)
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}
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pub const fn west(&self) -> Self {
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let mask = !Self::col_mask(0).0;
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Self((self.0 & mask) >> 1)
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}
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pub const fn north(&self) -> Self {
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Self(self.0 >> Board::BOARD_SIZE)
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}
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pub const fn south(&self) -> Self {
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Self(self.0 << Board::BOARD_SIZE)
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}
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pub const fn northeast(&self) -> Self {
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self.north().east()
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}
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pub const fn northwest(&self) -> Self {
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self.north().west()
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}
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pub const fn southeast(&self) -> Self {
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self.south().east()
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}
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pub const fn southwest(&self) -> Self {
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self.south().west()
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}
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// Mask for a specific column (e.g., col_mask(7) = 0x8080808080808080)
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const fn col_mask(col: CoordAxis) -> Self {
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let mut mask = 0;
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let mut i = 0;
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while i < Board::BOARD_AREA {
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mask |= 1 << (i + col);
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i += Board::BOARD_SIZE;
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}
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Self(mask)
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}
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// Check if a BitBoard contains a coordinate
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pub const fn contains(&self, coord: CoordPair) -> bool {
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(self.0 & (1 << coord.0)) != 0
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}
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// Create a BitBoard from a single coordinate
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pub const fn from_coord(coord: CoordPair) -> Self {
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Self(1 << coord.0)
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}
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pub fn intersects(self, other: Self) -> bool {
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(self & other).count() > 0
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}
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pub fn union(self, other: Self) -> Self {
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self | other
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}
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}
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impl std::ops::Not for BitBoard {
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type Output = BitBoard;
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fn not(self) -> Self::Output {
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Self(!self.0)
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}
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}
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impl std::ops::BitAnd for BitBoard {
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type Output = BitBoard;
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fn bitand(self, rhs: Self) -> Self::Output {
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Self(self.0 & rhs.0)
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}
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}
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impl std::ops::BitOr for BitBoard {
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type Output = BitBoard;
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fn bitor(self, rhs: Self) -> Self::Output {
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Self(self.0 | rhs.0)
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}
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}
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impl std::ops::BitAndAssign for BitBoard {
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fn bitand_assign(&mut self, rhs: Self) {
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*self = *self & rhs;
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}
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}
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impl std::ops::BitOrAssign for BitBoard {
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fn bitor_assign(&mut self, rhs: Self) {
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*self = *self | rhs;
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}
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}
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#[cfg(test)]
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@ -1,12 +1,44 @@
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use super::{
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bitboard::BitBoard,
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chains::{gen_adj_lookup, ChainCollection, PosMap},
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piece::Piece,
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CoordAxis, CoordPair,
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};
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use super::{bitboard::BitBoard, piece::Piece, CoordAxis, CoordPair};
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use arrayvec::ArrayVec;
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use const_fn::const_fn;
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use rand::seq::IteratorRandom;
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use std::{cmp::Ordering, fmt, sync::LazyLock};
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use std::{cmp::Ordering, fmt};
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/// Map of all points on the board against some type T
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/// Used to index like so: example[i][j]
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/// with each coordinate
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pub struct PosMap<T: Default>(ArrayVec<T, { Board::BOARD_AREA as usize }>);
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impl<T: Default> PosMap<T> {
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#[allow(clippy::new_without_default)]
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pub fn new() -> Self {
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Self(ArrayVec::from_iter(
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(0..Board::BOARD_AREA).map(|_| Default::default()),
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))
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}
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pub fn get(&self, coords: CoordPair) -> &T {
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&self.0[coords.0 as usize]
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}
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pub fn set(&mut self, coords: CoordPair, value: T) {
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self.0[coords.0 as usize] = value;
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}
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}
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type PosMapOrig<T> = [[T; Board::BOARD_SIZE as usize]; Board::BOARD_SIZE as usize];
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impl<T: Default + Copy> From<PosMapOrig<T>> for PosMap<T> {
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fn from(value: PosMapOrig<T>) -> Self {
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let mut new = Self::new();
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for i in 0..Board::BOARD_SIZE {
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for j in 0..Board::BOARD_SIZE {
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new.set((i, j).into(), value[i as usize][j as usize]);
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}
|
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}
|
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new
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}
|
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}
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#[derive(PartialEq, Eq, Copy, Clone, Debug)]
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pub enum Winner {
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@ -15,9 +47,6 @@ pub enum Winner {
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None,
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}
|
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|
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/// Precompute all possible chains for each position on the board
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static ADJ_LOOKUP: LazyLock<PosMap<ChainCollection>> = LazyLock::new(gen_adj_lookup);
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|
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/// Repersents a Othello game board at a certain space
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#[derive(Copy, Clone, PartialEq, Eq)]
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pub struct Board {
|
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@ -205,7 +234,7 @@ impl Board {
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/// Returns a bool which represents whether or not a move would propegate and be valid
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pub fn would_prop(&self, coord: CoordPair, piece: Piece) -> bool {
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self.get(coord).is_none() && self.propegate_from_dry(coord, piece).next().is_some()
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self.get(coord).is_none() && self.propegate_from_dry(coord, piece).count() > 0
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}
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|
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pub fn place(&mut self, coord: CoordPair, piece: Piece) -> Result<(), &'static str> {
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@ -228,19 +257,12 @@ impl Board {
|
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return 0;
|
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};
|
||||
|
||||
// PERF! avoid clones and collections here using raw pointers
|
||||
let iterator = unsafe {
|
||||
// SAFETY! `propegate_from_dry` should not have overlapping chains
|
||||
// if overlapping chains were to exist, `self.place_unchecked` could collide with `self.get`
|
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// I now have a check in `ADJ_LOOKUP` on creation
|
||||
(*(self as *const Self)).propegate_from_dry(coord, starting_color)
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};
|
||||
let flip_mask = self.propegate_from_dry(coord, starting_color);
|
||||
let count = flip_mask.count();
|
||||
|
||||
let mut count = 0;
|
||||
for &coord in iterator {
|
||||
self.place_unchecked(coord, starting_color);
|
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count += 1;
|
||||
}
|
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// Apply the flips
|
||||
*self.board_mut(starting_color) |= flip_mask;
|
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*self.board_mut(starting_color.flip()) &= !flip_mask;
|
||||
|
||||
count
|
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}
|
||||
@ -248,24 +270,46 @@ impl Board {
|
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/// Propegate piece captures originating from (i, j)
|
||||
/// DO NOT USE THIS ALONE, this should be called as a part of
|
||||
/// [`Board::place`] or [`Board::place_and_prop_unchecked`]
|
||||
fn propegate_from_dry(
|
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&self,
|
||||
coords: CoordPair,
|
||||
starting_color: Piece,
|
||||
) -> impl Iterator<Item = &CoordPair> + use<'_> {
|
||||
ADJ_LOOKUP
|
||||
.get(coords)
|
||||
.iter()
|
||||
.flat_map(move |chain| {
|
||||
for (idx, &coord) in chain.into_iter().enumerate() {
|
||||
let piece = self.get(coord)?;
|
||||
if piece == starting_color {
|
||||
return chain.get(..idx);
|
||||
fn propegate_from_dry(&self, coords: CoordPair, starting_color: Piece) -> BitBoard {
|
||||
let opponent_color = starting_color.flip();
|
||||
let player_board = *self.board(starting_color);
|
||||
let opponent_board = *self.board(opponent_color);
|
||||
|
||||
let mut flip_mask = BitBoard::new();
|
||||
let seed = BitBoard::from_coord(coords);
|
||||
|
||||
// Directions to check: east, west, north, south, and diagonals
|
||||
let directions = [
|
||||
BitBoard::east,
|
||||
BitBoard::west,
|
||||
BitBoard::north,
|
||||
BitBoard::south,
|
||||
BitBoard::northeast,
|
||||
BitBoard::northwest,
|
||||
BitBoard::southeast,
|
||||
BitBoard::southwest,
|
||||
];
|
||||
|
||||
for dir in directions {
|
||||
let mut current = seed;
|
||||
let mut temp_flips = BitBoard::new();
|
||||
|
||||
// Expand in direction until edge or non-opponent piece
|
||||
loop {
|
||||
current = dir(¤t);
|
||||
if current.count() == 0 || !current.intersects(opponent_board) {
|
||||
break;
|
||||
}
|
||||
temp_flips = temp_flips.union(current);
|
||||
}
|
||||
|
||||
// If terminated on a player piece, keep the flips
|
||||
if current.intersects(player_board) {
|
||||
flip_mask = flip_mask.union(temp_flips);
|
||||
}
|
||||
}
|
||||
None
|
||||
})
|
||||
.flatten()
|
||||
|
||||
flip_mask
|
||||
}
|
||||
|
||||
/// Count the number of a type of [`Piece`] on the board
|
||||
|
||||
@ -11,42 +11,6 @@ type Chain = ArrayVec<CoordPair, { (Board::BOARD_SIZE - 1) as usize }>;
|
||||
/// A collection of chains (up vert, down vert, left horiz, right horiz, diagonals....)
|
||||
pub type ChainCollection = ArrayVec<Chain, 8>;
|
||||
|
||||
/// Map of all points on the board against some type T
|
||||
/// Used to index like so: example[i][j]
|
||||
/// with each coordinate
|
||||
pub struct PosMap<T: Default>(ArrayVec<T, { Board::BOARD_AREA as usize }>);
|
||||
|
||||
impl<T: Default> PosMap<T> {
|
||||
#[allow(clippy::new_without_default)]
|
||||
pub fn new() -> Self {
|
||||
Self(ArrayVec::from_iter(
|
||||
(0..Board::BOARD_AREA).map(|_| Default::default()),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn get(&self, coords: CoordPair) -> &T {
|
||||
&self.0[coords.0 as usize]
|
||||
}
|
||||
|
||||
pub fn set(&mut self, coords: CoordPair, value: T) {
|
||||
self.0[coords.0 as usize] = value;
|
||||
}
|
||||
}
|
||||
|
||||
type PosMapOrig<T> = [[T; Board::BOARD_SIZE as usize]; Board::BOARD_SIZE as usize];
|
||||
|
||||
impl<T: Default + Copy> From<PosMapOrig<T>> for PosMap<T> {
|
||||
fn from(value: PosMapOrig<T>) -> Self {
|
||||
let mut new = Self::new();
|
||||
for i in 0..Board::BOARD_SIZE {
|
||||
for j in 0..Board::BOARD_SIZE {
|
||||
new.set((i, j).into(), value[i as usize][j as usize]);
|
||||
}
|
||||
}
|
||||
new
|
||||
}
|
||||
}
|
||||
|
||||
/// Creates a lookup map for adjacencies and chains from each position on the board
|
||||
pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
|
||||
PosMap(
|
||||
|
||||
@ -1,95 +0,0 @@
|
||||
use either::Either;
|
||||
use std::{iter::Rev, ops::RangeInclusive};
|
||||
|
||||
pub fn split_from<T>(range: RangeInclusive<T>, x: T) -> [impl Iterator<Item = T> + Clone; 2]
|
||||
where
|
||||
T: num::Integer + Copy,
|
||||
RangeInclusive<T>: Iterator<Item = T> + DoubleEndedIterator,
|
||||
Rev<RangeInclusive<T>>: Iterator<Item = T>,
|
||||
{
|
||||
let in_range = range.contains(&x);
|
||||
let (start, end) = (*range.start(), *range.end());
|
||||
|
||||
// RangeInclusive (1..=0), has 0 elements
|
||||
let base = Either::Right(T::one()..=T::zero());
|
||||
[
|
||||
if in_range && x > start + T::one() {
|
||||
Either::Left((start..=(x - T::one())).rev())
|
||||
} else {
|
||||
base.clone()
|
||||
},
|
||||
if in_range && x + T::one() < end {
|
||||
Either::Right((x + T::one())..=end)
|
||||
} else {
|
||||
base
|
||||
},
|
||||
]
|
||||
}
|
||||
|
||||
pub fn diag_raw<T>(
|
||||
i_chains: [impl Iterator<Item = T> + Clone; 2],
|
||||
j_chains: [impl Iterator<Item = T> + Clone; 2],
|
||||
) -> [impl Iterator<Item = (T, T)> + Clone; 4]
|
||||
where
|
||||
T: num::Integer + Copy,
|
||||
RangeInclusive<T>: Iterator<Item = T> + DoubleEndedIterator,
|
||||
Rev<RangeInclusive<T>>: Iterator<Item = T>,
|
||||
{
|
||||
[(0, 0), (1, 1), (1, 0), (0, 1)].map(move |(a, b)| i_chains[a].clone().zip(j_chains[b].clone()))
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
|
||||
fn diag_test_helper<T>(
|
||||
i: T,
|
||||
j: T,
|
||||
range_i: RangeInclusive<T>,
|
||||
range_j: RangeInclusive<T>,
|
||||
) -> [impl Iterator<Item = (T, T)> + Clone; 4]
|
||||
where
|
||||
T: num::Integer + Copy,
|
||||
RangeInclusive<T>: Iterator<Item = T> + DoubleEndedIterator,
|
||||
Rev<RangeInclusive<T>>: Iterator<Item = T>,
|
||||
{
|
||||
diag_raw(split_from(range_i, i), split_from(range_j, j))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn split_test() {
|
||||
assert_eq!(
|
||||
split_from(0..=6, 2).map(Iterator::collect::<Vec<usize>>),
|
||||
[vec![1, 0], vec![3, 4, 5, 6]]
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
split_from(0..=6, 0).map(Iterator::collect::<Vec<usize>>),
|
||||
[vec![], vec![1, 2, 3, 4, 5, 6]]
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
split_from(0..=6, 6).map(Iterator::collect::<Vec<usize>>),
|
||||
[vec![5, 4, 3, 2, 1, 0], vec![]]
|
||||
);
|
||||
|
||||
// test out-of-bounds and also generics
|
||||
assert_eq!(
|
||||
split_from::<i16>(-1i16..=4i16, 10i16).map(Iterator::collect::<Vec<i16>>),
|
||||
[const { Vec::<i16>::new() }; 2]
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn diag_test() {
|
||||
assert_eq!(
|
||||
diag_test_helper(2, 3, 0..=7, 0..=7).map(Iterator::collect::<Vec<(usize, usize)>>),
|
||||
[
|
||||
vec![(1, 2), (0, 1)],
|
||||
vec![(3, 4), (4, 5), (5, 6), (6, 7)],
|
||||
vec![(3, 2), (4, 1), (5, 0)],
|
||||
vec![(1, 4), (0, 5)]
|
||||
]
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -1,11 +1,8 @@
|
||||
mod bitboard;
|
||||
mod board;
|
||||
mod chains;
|
||||
mod coords;
|
||||
mod misc;
|
||||
mod piece;
|
||||
|
||||
pub use board::{Board, Winner};
|
||||
pub use chains::PosMap;
|
||||
pub use board::{Board, PosMap, Winner};
|
||||
pub use coords::{CoordAxis, CoordPair};
|
||||
pub use piece::Piece;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user