depth 15 -> 12
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@ -8,7 +8,7 @@ pub struct ComplexAgent {
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#[allow(dead_code)]
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#[allow(dead_code)]
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impl ComplexAgent {
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impl ComplexAgent {
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pub const fn new(color: Piece) -> Self {
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pub const fn new(color: Piece) -> Self {
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const MAX_DEPTH: usize = 15;
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const MAX_DEPTH: usize = 12;
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Self {
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Self {
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color,
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color,
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future_moves: FutureMoves::new(color, MAX_DEPTH, 4),
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future_moves: FutureMoves::new(color, MAX_DEPTH, 4),
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