compiler optimizations + focus the benchmark futher
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@@ -97,7 +97,8 @@ impl FutureMoves {
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}
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/// Generate children for all children of `nodes`
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fn extend_layers(&mut self) {
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/// only `pub` for the sake of benchmarking
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pub fn extend_layers(&mut self) {
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let mut next_nodes: Vec<usize> = (0..self.arena.len())
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// we want to select all nodes that don't have children, or are lazy (need to maybe be regenerated)
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.filter(|&idx| self.arena[idx].children.is_empty() || self.arena[idx].lazy_children)
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@@ -283,23 +284,26 @@ impl FutureMoves {
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if let Some(curr_board_idx) = curr_board {
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self.update_root_idx(curr_board_idx);
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} else {
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// println!("Generating root of FutureMoves");
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self.arena.clear();
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self.arena.push(Move {
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i: 0,
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j: 0,
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board: *board,
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winner: Winner::None,
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parent: None,
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children: Vec::new(),
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value: 0,
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color: !self.agent_color,
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lazy_children: false,
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});
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self.create_root_raw(*board);
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self.update_root_idx(0);
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}
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}
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pub fn create_root_raw(&mut self, board: Board) {
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self.arena.clear();
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self.arena.push(Move {
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i: 0,
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j: 0,
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board,
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winner: Winner::None,
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parent: None,
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children: Vec::new(),
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value: 0,
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color: !self.agent_color,
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lazy_children: false,
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});
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}
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/// Update the root based on the coordinate of the move
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/// Returns a boolean, `true` if the operation was successful, false if not
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#[must_use = "You must check if the root was properly set"]
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@@ -317,9 +321,14 @@ impl FutureMoves {
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.is_some()
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}
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fn update_root_idx(&mut self, idx: usize) {
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fn update_root_idx_raw(&mut self, idx: usize) {
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self.current_root = Some(idx);
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self.current_depth -= self.depth_of(idx) - 1;
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}
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fn update_root_idx(&mut self, idx: usize) {
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self.update_root_idx_raw(idx);
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self.refocus_tree();
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self.extend_layers();
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self.compute_values(0..self.arena.len());
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