abstract away more coordinates
This commit is contained in:
14
src/agent.rs
14
src/agent.rs
@@ -1,4 +1,4 @@
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use crate::repr::{Board, Coord, Piece};
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use crate::repr::{Board, CoordAxis, CoordPair, Piece};
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use rand::prelude::*;
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use std::io;
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use std::io::prelude::*;
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@@ -6,7 +6,7 @@ use std::io::prelude::*;
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#[allow(dead_code)]
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pub trait Agent {
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/// Returns the move of an [`Agent`]
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fn next_move(&mut self, board: &Board) -> Option<(Coord, Coord)>;
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fn next_move(&mut self, board: &Board) -> Option<CoordPair>;
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/// Returns the name of the [`Agent`]
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fn name(&self) -> &'static str;
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/// Returns the color the [`Agent`] is playing
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@@ -27,7 +27,7 @@ impl ManualAgent {
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#[allow(dead_code)]
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impl Agent for ManualAgent {
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fn next_move(&mut self, board: &Board) -> Option<(Coord, Coord)> {
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fn next_move(&mut self, board: &Board) -> Option<CoordPair> {
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let stdin = io::stdin();
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let mut input = String::new();
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println!("Your turn! ('Skip' to skip)");
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@@ -44,15 +44,15 @@ impl Agent for ManualAgent {
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.map(str::parse)
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.map(Result::ok)
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.collect::<Option<Vec<_>>>()
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.and_then(|x| -> Option<[Coord; 2]> { x.try_into().ok() })
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.and_then(|x| -> Option<[CoordAxis; 2]> { x.try_into().ok() })
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.map(|x| (x[0], x[1]));
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if let Some(got) = got {
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if board.possible_moves(self.color).all(|x| x != got) {
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if board.possible_moves(self.color).all(|x| x != got.into()) {
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println!("Invalid move! Try again.");
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continue;
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}
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return Some(got);
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return Some(got.into());
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}
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}
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}
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@@ -73,7 +73,7 @@ pub struct RandomAgent {
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#[allow(dead_code)]
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impl Agent for RandomAgent {
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fn next_move(&mut self, board: &Board) -> Option<(Coord, Coord)> {
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fn next_move(&mut self, board: &Board) -> Option<CoordPair> {
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board.possible_moves(self.color).choose(&mut rand::rng())
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}
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@@ -1,7 +1,7 @@
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use crate::{
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agent::Agent,
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logic::{FutureMoveConfig, FutureMoves},
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repr::{Board, Coord, Piece},
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repr::{Board, CoordPair, Piece},
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};
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pub struct ComplexAgent {
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@@ -17,7 +17,7 @@ impl ComplexAgent {
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min_arena_depth_sub: 3,
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top_k_children: 2,
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up_to_minus: 3,
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max_arena_size: 50_000_000,
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max_arena_size: 10_000_000,
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};
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Self {
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color,
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@@ -27,7 +27,7 @@ impl ComplexAgent {
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}
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impl Agent for ComplexAgent {
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fn next_move(&mut self, board: &Board) -> Option<(Coord, Coord)> {
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fn next_move(&mut self, board: &Board) -> Option<CoordPair> {
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self.future_moves.update_from_board(board);
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println!("# of moves stored: {}", self.future_moves.arena_len());
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10
src/game.rs
10
src/game.rs
@@ -53,11 +53,11 @@ impl Game {
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loop {
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let player_move = self.players[player_i].next_move(&self.board);
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if let Some((i, j)) = player_move {
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match self.board.place(i, j, player_color) {
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if let Some(coord) = player_move {
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match self.board.place(coord, player_color) {
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// Check if its a valid move
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Ok(_) => {
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println!("Player {} placed at ({}, {})", player_i, i, j);
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println!("Player {} placed at {}", player_i, coord);
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break;
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}
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@@ -65,8 +65,8 @@ impl Game {
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// Now we dont need to restart the game if we mess up
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Err(err) => {
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panic!(
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"Invalid move by Player {}: {}. Try again. Move: ({}, {})",
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player_i, err, i, j
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"Invalid move by Player {}: {}. Try again. Move: {}",
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player_i, err, coord
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);
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}
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}
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@@ -5,8 +5,8 @@ pub struct BoardValueMap(PosMap<i64>);
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impl BoardValueMap {
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pub fn board_value(&self, board: &Board, color: Piece) -> i64 {
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Board::all_positions()
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.filter_map(|(i, j)| board.get(i, j).map(|p| (i, j, p)))
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.map(|(i, j, pos_p)| (*self.0.get(i, j), pos_p))
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.filter_map(|coord| board.get(coord).map(|p| (coord, p)))
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.map(|(coord, pos_p)| (*self.0.get(coord), pos_p))
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.map(|(value, pos_p)| {
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if pos_p != color {
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// enemy has position
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@@ -1,6 +1,6 @@
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use crate::{
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logic::r#move::Move,
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repr::{Board, Coord, Piece, Winner},
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repr::{Board, CoordPair, Piece, Winner},
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};
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use indicatif::{ProgressIterator, ProgressStyle};
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use std::{collections::HashMap, hash::BuildHasherDefault, ops::ControlFlow};
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@@ -94,10 +94,10 @@ impl FutureMoves {
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}
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});
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self.prune_bad_children();
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// self.prune_bad_children();
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self.current_depth += 1;
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if cf.is_break() {
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dbg!("extend_layers: early break ({})", self.arena_len());
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println!("extend_layers: early break");
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return;
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}
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}
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@@ -130,14 +130,14 @@ impl FutureMoves {
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// use [`Board::all_positions`] here instead of [`Board::possible_moves`]
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// because we use [`Board::what_if`] later and we want to reduce calls to [`Board::propegate_from_dry`]
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let mut new: Vec<Move> = Board::all_positions()
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.flat_map(|(i, j)| {
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.flat_map(|coord| {
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parent
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.board
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.what_if(i, j, new_color)
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.map(move |x| (i, j, x))
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.what_if(coord, new_color)
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.map(move |x| (coord, x))
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})
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.map(|(i, j, new_board)| {
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Move::new(Some((i, j)), new_board, new_color, self.agent_color)
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.map(|(coord, new_board)| {
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Move::new(Some(coord), new_board, new_color, self.agent_color)
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})
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.collect();
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@@ -200,32 +200,26 @@ impl FutureMoves {
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// reversed so we build up the value of the closest (in time) moves from the future
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for (depth, nodes) in by_depth_vec.into_iter().rev() {
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for idx in nodes {
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// TODO! impl dynamic sorting based on children's states, maybe it propegates
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// upwards using the `parent` field
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// let mut parent_copy = self.arena[idx].clone();
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// parent_copy.sort_children(self.arena.as_mut_slice());
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// self.arena[idx] = parent_copy;
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let children_value = self.arena[idx]
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.children
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.iter()
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.map(|&child| self.arena[child].value.expect("child has no value??"))
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.sum::<i128>();
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// average value of children
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.sum::<i128>()
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.checked_div(self.arena[idx].children.len() as i128)
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.unwrap_or(0);
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// we use `depth` and divided `self_value` by it, idk if this is worth it
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// we should really setup some sort of ELO rating for each commit, playing them against
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// each other or something, could be cool to benchmark these more subjective things, not
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// just performance (cycles/time wise)
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self.arena[idx].value = Some(
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(self.arena[idx].self_value as i128 + children_value) / (depth + 1) as i128,
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);
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self.arena[idx].value = Some(self.arena[idx].self_value as i128 + children_value);
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}
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}
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}
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/// Return the best move which is a child of `self.current_root`
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pub fn best_move(&self) -> Option<Option<(Coord, Coord)>> {
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pub fn best_move(&self) -> Option<Option<CoordPair>> {
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self.current_root
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.and_then(|x| {
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self.arena[x]
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@@ -256,11 +250,11 @@ impl FutureMoves {
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if let Some(curr_board_idx) = curr_board {
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self.set_root_idx_raw(curr_board_idx);
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return false;
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false
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} else {
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dbg!("regenerating arena from board");
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println!("regenerating arena from board");
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self.set_root_from_board(*board);
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return true;
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true
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}
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}
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@@ -269,6 +263,7 @@ impl FutureMoves {
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self.arena.clear();
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self.arena
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.push(Move::new(None, board, !self.agent_color, self.agent_color));
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// because we have to regenerate root from a [`Board`]
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// we need to reset the current_depth (fixes `skip_move_recovery`)
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self.current_depth = 0;
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@@ -291,7 +286,7 @@ impl FutureMoves {
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self.compute_values(0..self.arena.len());
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// check arena's consistancy
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assert_eq!(self.check_arena().join("\n"), "");
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debug_assert_eq!(self.check_arena().join("\n"), "");
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}
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pub fn set_parent_child(&mut self, parent: usize, child: usize) {
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@@ -485,7 +480,7 @@ mod tests {
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// dummy (2)
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futm.arena.push(Move::new(
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Some((123, 123)),
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Some((9, 9).into()),
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Board::new(),
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Piece::White,
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Piece::Black,
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@@ -509,7 +504,7 @@ mod tests {
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assert_ne!(
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futm.arena[2].coord,
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Some((123, 123)),
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Some((9, 9).into()),
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"dummy value still exists"
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);
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}
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@@ -682,8 +677,8 @@ mod tests {
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}
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}
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if let Some((i, j)) = coords {
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board.place(i, j, color).unwrap();
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if let Some(coord) = coords {
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board.place(coord.into(), color).unwrap();
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}
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}
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}
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@@ -1,11 +1,11 @@
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use super::board_value::BoardValueMap;
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use crate::repr::{Board, Coord, Piece, Winner};
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use crate::repr::{Board, CoordPair, Piece, Winner};
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use lazy_static::lazy_static;
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#[derive(Clone, Debug)]
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pub struct Move {
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/// Coordinates (i, j) of the move (if it exists)
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pub coord: Option<(Coord, Coord)>,
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pub coord: Option<CoordPair>,
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/// [`Board`] state after move is made
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pub board: Board,
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@@ -40,12 +40,7 @@ lazy_static! {
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}
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impl Move {
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pub fn new(
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coord: Option<(Coord, Coord)>,
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board: Board,
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color: Piece,
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agent_color: Piece,
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) -> Self {
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pub fn new(coord: Option<CoordPair>, board: Board, color: Piece, agent_color: Piece) -> Self {
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let mut m = Move {
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coord,
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board,
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@@ -1,6 +1,6 @@
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use super::{
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board::{Board, Coord},
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misc::get_index,
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board::Board,
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coords::{CoordAxis, CoordPair},
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};
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use const_fn::const_fn;
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use static_assertions::const_assert;
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@@ -43,34 +43,34 @@ impl BitBoard {
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}
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn get(&self, row: Coord, col: Coord) -> bool {
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self.get_by_index(get_index(row, col))
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pub const fn get(&self, coord: CoordPair) -> bool {
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self.get_by_index(coord.0)
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}
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn set(&mut self, row: Coord, col: Coord, value: bool) {
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self.set_by_index(get_index(row, col), value);
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pub const fn set(&mut self, coord: CoordPair, value: bool) {
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self.set_by_index(coord.0, value);
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}
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#[cfg(not(feature = "bitvec"))]
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const fn get_by_index(&self, index: Coord) -> bool {
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const fn get_by_index(&self, index: CoordAxis) -> bool {
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((self.0 >> index) & 0b1) != 0b0
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}
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#[cfg(not(feature = "bitvec"))]
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const fn set_by_index(&mut self, index: Coord, value: bool) {
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const fn set_by_index(&mut self, index: CoordAxis, value: bool) {
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// PERF! branchless setting of bit (~+3% perf bump)
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self.0 &= !(0b1 << index); // clear bit
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self.0 |= (value as BitBoardInner) << index; // set bit (if needed)
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}
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#[cfg(feature = "bitvec")]
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pub fn get_by_index(&self, index: Coord) -> bool {
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pub fn get_by_index(&self, index: CoordAxis) -> bool {
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self.0[index as usize]
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}
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#[cfg(feature = "bitvec")]
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pub fn set_by_index(&mut self, index: Coord, value: bool) {
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pub fn set_by_index(&mut self, index: CoordAxis, value: bool) {
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self.0.set(index as usize, value);
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}
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@@ -91,15 +91,15 @@ mod test {
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for i in 0..Board::BOARD_SIZE {
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for j in 0..Board::BOARD_SIZE {
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assert!(
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!b.get(i, j),
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!b.get((i, j).into()),
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"A just-initalized BitBoard should be completely empty"
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)
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}
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}
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assert!(!b.get(2, 4));
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b.set(2, 4, true);
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assert!(b.get(2, 4));
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b.set(2, 4, false);
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assert!(!b.get(2, 4));
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assert!(!b.get((2, 4).into()));
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b.set((2, 4).into(), true);
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assert!(b.get((2, 4).into()));
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b.set((2, 4).into(), false);
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assert!(!b.get((2, 4).into()));
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}
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}
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@@ -2,15 +2,12 @@ use super::{
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bitboard::BitBoard,
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chains::{gen_adj_lookup, ChainCollection, PosMap},
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piece::Piece,
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CoordAxis, CoordPair,
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};
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use const_fn::const_fn;
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use lazy_static::lazy_static;
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use std::{cmp::Ordering, fmt};
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// PERF! having `Coord` be of type `u8` (instead of usize) increases
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// performance by about 1-2% overall
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pub type Coord = u8;
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#[derive(PartialEq, Eq, Copy, Clone, Debug)]
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pub enum Winner {
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Player(Piece),
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@@ -58,7 +55,10 @@ impl fmt::Display for Board {
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write!(
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f,
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"{}|",
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self.get(i, j).as_ref().map(Piece::symbol).unwrap_or(' ')
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self.get((i, j).into())
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.as_ref()
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.map(Piece::symbol)
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.unwrap_or(' ')
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)?;
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}
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writeln!(f)?;
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@@ -86,10 +86,10 @@ impl fmt::Debug for Board {
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}
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impl Board {
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pub const BOARD_SIZE: Coord = 8;
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pub const BOARD_SIZE: CoordAxis = 8;
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/// Area of the board
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pub const BOARD_AREA: Coord = Self::BOARD_SIZE.pow(2);
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pub const BOARD_AREA: CoordAxis = Self::BOARD_SIZE.pow(2);
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/// Create a new empty board
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#[allow(clippy::new_without_default)]
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@@ -101,39 +101,39 @@ impl Board {
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}
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/// Starting position
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#[const_fn(cfg(not(feature = "bitvec")))]
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pub const fn starting_pos(mut self) -> Self {
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pub fn starting_pos(mut self) -> Self {
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self.place_unchecked(
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(Self::BOARD_SIZE / 2) - 1,
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(Self::BOARD_SIZE / 2) - 1,
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((Self::BOARD_SIZE / 2) - 1, (Self::BOARD_SIZE / 2) - 1).into(),
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Piece::White,
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);
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self.place_unchecked(
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Self::BOARD_SIZE / 2,
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(Self::BOARD_SIZE / 2) - 1,
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(Self::BOARD_SIZE / 2, (Self::BOARD_SIZE / 2) - 1).into(),
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Piece::Black,
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);
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self.place_unchecked(
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(Self::BOARD_SIZE / 2) - 1,
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Self::BOARD_SIZE / 2,
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((Self::BOARD_SIZE / 2) - 1, Self::BOARD_SIZE / 2).into(),
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Piece::Black,
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);
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self.place_unchecked(Self::BOARD_SIZE / 2, Self::BOARD_SIZE / 2, Piece::White);
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self.place_unchecked(
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(Self::BOARD_SIZE / 2, Self::BOARD_SIZE / 2).into(),
|
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Piece::White,
|
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);
|
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self
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}
|
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/// Provides an iterator of all possible positions on the board
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pub fn all_positions() -> impl Iterator<Item = (Coord, Coord)> {
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(0..Self::BOARD_SIZE)
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.flat_map(|i| (0..Self::BOARD_SIZE).map(move |j| (i as Coord, j as Coord)))
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pub fn all_positions() -> impl Iterator<Item = CoordPair> {
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(0..Self::BOARD_SIZE).flat_map(|i| {
|
||||
(0..Self::BOARD_SIZE).map(move |j| (i as CoordAxis, j as CoordAxis).into())
|
||||
})
|
||||
}
|
||||
|
||||
/// Returns an iterator of all possible moves a `color` can make
|
||||
pub fn possible_moves(&self, color: Piece) -> impl Iterator<Item = (Coord, Coord)> + use<'_> {
|
||||
Self::all_positions().filter(move |&(i, j)| self.would_prop(i, j, color))
|
||||
pub fn possible_moves(&self, color: Piece) -> impl Iterator<Item = CoordPair> + use<'_> {
|
||||
Self::all_positions().filter(move |&coord| self.would_prop(coord, color))
|
||||
}
|
||||
|
||||
pub fn sides() -> impl Iterator<Item = (Coord, Coord)> {
|
||||
pub fn sides() -> impl Iterator<Item = (CoordAxis, CoordAxis)> {
|
||||
(0..Self::BOARD_SIZE)
|
||||
.map(|i| (i, Self::BOARD_SIZE - 1))
|
||||
.chain((0..Self::BOARD_SIZE).map(|i| (i, 0)))
|
||||
@@ -141,7 +141,7 @@ impl Board {
|
||||
.chain((0..Self::BOARD_SIZE).map(|j| (0, j)))
|
||||
}
|
||||
|
||||
pub fn corners() -> impl Iterator<Item = (Coord, Coord)> {
|
||||
pub fn corners() -> impl Iterator<Item = (CoordAxis, CoordAxis)> {
|
||||
[0, Self::BOARD_SIZE - 1]
|
||||
.into_iter()
|
||||
.flat_map(|i| [0, Self::BOARD_SIZE - 1].into_iter().map(move |j| (i, j)))
|
||||
@@ -164,16 +164,16 @@ impl Board {
|
||||
}
|
||||
|
||||
#[const_fn(cfg(not(feature = "bitvec")))]
|
||||
pub const fn get_piece(&self, i: Coord, j: Coord, color: Piece) -> bool {
|
||||
self.board(color).get(i, j)
|
||||
pub const fn get_piece(&self, coord: CoordPair, color: Piece) -> bool {
|
||||
self.board(color).get(coord)
|
||||
}
|
||||
|
||||
/// Returns the color of a place on the [`Board`] at a position
|
||||
#[const_fn(cfg(not(feature = "bitvec")))]
|
||||
pub const fn get(&self, i: Coord, j: Coord) -> Option<Piece> {
|
||||
if self.get_piece(i, j, Piece::White) {
|
||||
pub const fn get(&self, coord: CoordPair) -> Option<Piece> {
|
||||
if self.get_piece(coord, Piece::White) {
|
||||
Some(Piece::White)
|
||||
} else if self.get_piece(i, j, Piece::Black) {
|
||||
} else if self.get_piece(coord, Piece::Black) {
|
||||
Some(Piece::Black)
|
||||
} else {
|
||||
None
|
||||
@@ -182,42 +182,42 @@ impl Board {
|
||||
|
||||
/// Place a piece without checking for propegation of validity
|
||||
#[const_fn(cfg(not(feature = "bitvec")))]
|
||||
const fn place_unchecked(&mut self, i: Coord, j: Coord, piece: Piece) {
|
||||
self.board_mut(piece).set(i, j, true);
|
||||
self.board_mut(piece.flip()).set(i, j, false);
|
||||
const fn place_unchecked(&mut self, coord: CoordPair, piece: Piece) {
|
||||
self.board_mut(piece).set(coord, true);
|
||||
self.board_mut(piece.flip()).set(coord, false);
|
||||
}
|
||||
|
||||
#[const_fn(cfg(not(feature = "bitvec")))]
|
||||
const fn delete(&mut self, i: Coord, j: Coord) {
|
||||
self.board_mut(Piece::White).set(i, j, false);
|
||||
self.board_mut(Piece::Black).set(i, j, false);
|
||||
const fn delete(&mut self, coord: CoordPair) {
|
||||
self.board_mut(Piece::White).set(coord, false);
|
||||
self.board_mut(Piece::Black).set(coord, false);
|
||||
}
|
||||
|
||||
/// Return a modified [`Board`] with the piece placed at a position
|
||||
/// Returns None if the move was invalid
|
||||
pub fn what_if(&self, i: Coord, j: Coord, piece: Piece) -> Result<Self, &'static str> {
|
||||
pub fn what_if(&self, coord: CoordPair, piece: Piece) -> Result<Self, &'static str> {
|
||||
// extract check here to avoid copy
|
||||
if self.get(i, j).is_some() {
|
||||
if self.get(coord).is_some() {
|
||||
return Err("position is occupied");
|
||||
}
|
||||
|
||||
let mut self_copy = *self;
|
||||
self_copy.place(i, j, piece).map(|_| self_copy)
|
||||
self_copy.place(coord, piece).map(|_| self_copy)
|
||||
}
|
||||
|
||||
/// Returns a bool which represents whether or not a move would propegate and be valid
|
||||
pub fn would_prop(&self, i: Coord, j: Coord, piece: Piece) -> bool {
|
||||
self.get(i, j).is_none() && self.propegate_from_dry(i, j, piece).next().is_some()
|
||||
pub fn would_prop(&self, coord: CoordPair, piece: Piece) -> bool {
|
||||
self.get(coord).is_none() && self.propegate_from_dry(coord, piece).next().is_some()
|
||||
}
|
||||
|
||||
pub fn place(&mut self, i: Coord, j: Coord, piece: Piece) -> Result<(), &'static str> {
|
||||
if self.get(i, j).is_some() {
|
||||
pub fn place(&mut self, coord: CoordPair, piece: Piece) -> Result<(), &'static str> {
|
||||
if self.get(coord).is_some() {
|
||||
return Err("position is occupied");
|
||||
}
|
||||
|
||||
self.place_unchecked(i, j, piece);
|
||||
if self.propegate_from(i, j) == 0 {
|
||||
self.delete(i, j);
|
||||
self.place_unchecked(coord, piece);
|
||||
if self.propegate_from(coord) == 0 {
|
||||
self.delete(coord);
|
||||
Err("move would not propegate")
|
||||
} else {
|
||||
Ok(())
|
||||
@@ -225,8 +225,8 @@ impl Board {
|
||||
}
|
||||
|
||||
/// Propegate the board and captures starting from a specific position
|
||||
fn propegate_from(&mut self, i: Coord, j: Coord) -> usize {
|
||||
let Some(starting_color) = self.get(i, j) else {
|
||||
fn propegate_from(&mut self, coord: CoordPair) -> usize {
|
||||
let Some(starting_color) = self.get(coord) else {
|
||||
return 0;
|
||||
};
|
||||
|
||||
@@ -235,12 +235,12 @@ impl Board {
|
||||
// SAFETY! `propegate_from_dry` should not have overlapping chains
|
||||
// if overlapping chains were to exist, `self.place_unchecked` could collide with `self.get`
|
||||
// I now have a check in `ADJ_LOOKUP` on creation
|
||||
(*(self as *const Self)).propegate_from_dry(i, j, starting_color)
|
||||
(*(self as *const Self)).propegate_from_dry(coord, starting_color)
|
||||
};
|
||||
|
||||
let mut count = 0;
|
||||
for &(i, j) in iterator {
|
||||
self.place_unchecked(i, j, starting_color);
|
||||
for &coord in iterator {
|
||||
self.place_unchecked(coord, starting_color);
|
||||
count += 1;
|
||||
}
|
||||
|
||||
@@ -252,16 +252,15 @@ impl Board {
|
||||
/// [`Board::place`] or [`Board::place_and_prop_unchecked`]
|
||||
fn propegate_from_dry(
|
||||
&self,
|
||||
i: Coord,
|
||||
j: Coord,
|
||||
coords: CoordPair,
|
||||
starting_color: Piece,
|
||||
) -> impl Iterator<Item = &(Coord, Coord)> + use<'_> {
|
||||
) -> impl Iterator<Item = &CoordPair> + use<'_> {
|
||||
ADJ_LOOKUP
|
||||
.get(i, j)
|
||||
.get(coords)
|
||||
.iter()
|
||||
.flat_map(move |chain| {
|
||||
for (idx, &(new_i, new_j)) in chain.into_iter().enumerate() {
|
||||
let piece = self.get(new_i, new_j)?;
|
||||
for (idx, &coord) in chain.into_iter().enumerate() {
|
||||
let piece = self.get(coord)?;
|
||||
if piece == starting_color {
|
||||
return chain.get(..idx);
|
||||
}
|
||||
@@ -310,34 +309,34 @@ mod test {
|
||||
#[test]
|
||||
fn place_and_get() {
|
||||
let mut board = Board::new();
|
||||
assert_eq!(board.get(0, 0), None);
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
assert_eq!(board.get(0, 0), Some(Piece::Black));
|
||||
assert_eq!(board.get((0, 0).into()), None);
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
assert_eq!(board.get((0, 0).into()), Some(Piece::Black));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn place_and_capture_simple() {
|
||||
let mut board = Board::new();
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked(0, 1, Piece::White);
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
board.place_unchecked((0, 1).into(), Piece::White);
|
||||
|
||||
assert_eq!(board.place(0, 2, Piece::Black), Ok(()));
|
||||
assert_eq!(board.place((0, 2).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(board.get(0, 1), Some(Piece::Black));
|
||||
assert_eq!(board.get((0, 1).into()), Some(Piece::Black));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn failed_capture() {
|
||||
let mut board = Board::new();
|
||||
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked(0, 2, Piece::White);
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
board.place_unchecked((0, 2).into(), Piece::White);
|
||||
|
||||
// should fail
|
||||
assert_ne!(board.place(0, 3, Piece::Black), Ok(()));
|
||||
assert_ne!(board.place((0, 3).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(
|
||||
board.get(0, 1),
|
||||
board.get((0, 1).into()),
|
||||
None,
|
||||
"(0, 1) was overridden even though it's an empty space"
|
||||
);
|
||||
@@ -347,17 +346,17 @@ mod test {
|
||||
fn long_capture_horiz() {
|
||||
let mut board = Board::new();
|
||||
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
|
||||
for j in 1..=6 {
|
||||
board.place_unchecked(0, j, Piece::White);
|
||||
board.place_unchecked((0, j).into(), Piece::White);
|
||||
}
|
||||
|
||||
assert_eq!(board.place(0, 7, Piece::Black), Ok(()));
|
||||
assert_eq!(board.place((0, 7).into(), Piece::Black), Ok(()));
|
||||
|
||||
for j in 2..=6 {
|
||||
assert_eq!(
|
||||
board.get(0, j),
|
||||
board.get((0, j).into()),
|
||||
Some(Piece::Black),
|
||||
"should be black at: ({}, {})",
|
||||
0,
|
||||
@@ -370,17 +369,17 @@ mod test {
|
||||
fn long_capture_vert() {
|
||||
let mut board = Board::new();
|
||||
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
|
||||
for i in 1..=6 {
|
||||
board.place_unchecked(i, 0, Piece::White);
|
||||
board.place_unchecked((i, 0).into(), Piece::White);
|
||||
}
|
||||
|
||||
assert_eq!(board.place(7, 0, Piece::Black), Ok(()));
|
||||
assert_eq!(board.place((7, 0).into(), Piece::Black), Ok(()));
|
||||
|
||||
for i in 2..=6 {
|
||||
assert_eq!(
|
||||
board.get(i, 0),
|
||||
board.get((i, 0).into()),
|
||||
Some(Piece::Black),
|
||||
"should be black at: ({}, {})",
|
||||
i,
|
||||
@@ -395,12 +394,12 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Black pieces at (2, 2) and (0, 0)
|
||||
board.place_unchecked(1, 1, Piece::White); // to be captured
|
||||
board.place_unchecked(2, 2, Piece::Black);
|
||||
assert_eq!(board.place(0, 0, Piece::Black), Ok(()));
|
||||
board.place_unchecked((1, 1).into(), Piece::White); // to be captured
|
||||
board.place_unchecked((2, 2).into(), Piece::Black);
|
||||
assert_eq!(board.place((0, 0).into(), Piece::Black), Ok(()));
|
||||
|
||||
// Capture white piece at (1,1)
|
||||
assert_eq!(board.get(1, 1), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((1, 1).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test corner capture from top-right corner
|
||||
@@ -409,12 +408,12 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Black pieces at (0, 7) and (2, 5)
|
||||
board.place_unchecked(0, 7, Piece::Black);
|
||||
board.place_unchecked(1, 6, Piece::White); // to be captured
|
||||
assert_eq!(board.place(2, 5, Piece::Black), Ok(()));
|
||||
board.place_unchecked((0, 7).into(), Piece::Black);
|
||||
board.place_unchecked((1, 6).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((2, 5).into(), Piece::Black), Ok(()));
|
||||
|
||||
// Capture white piece at (1, 6)
|
||||
assert_eq!(board.get(1, 6), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((1, 6).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test corner capture from bottom-left corner
|
||||
@@ -423,12 +422,12 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Black pieces at (7, 0) and (5, 2)
|
||||
board.place_unchecked(7, 0, Piece::Black);
|
||||
board.place_unchecked(6, 1, Piece::White); // to be captured
|
||||
assert_eq!(board.place(5, 2, Piece::Black), Ok(()));
|
||||
board.place_unchecked((7, 0).into(), Piece::Black);
|
||||
board.place_unchecked((6, 1).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((5, 2).into(), Piece::Black), Ok(()));
|
||||
|
||||
// Capture white piece at (6, 1)
|
||||
assert_eq!(board.get(6, 1), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((6, 1).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test corner capture from bottom-right corner
|
||||
@@ -437,12 +436,12 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Black pieces at (7, 7) and (5, 5)
|
||||
board.place_unchecked(7, 7, Piece::Black);
|
||||
board.place_unchecked(6, 6, Piece::White); // to be captured
|
||||
assert_eq!(board.place(5, 5, Piece::Black), Ok(()));
|
||||
board.place_unchecked((7, 7).into(), Piece::Black);
|
||||
board.place_unchecked((6, 6).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((5, 5).into(), Piece::Black), Ok(()));
|
||||
|
||||
// Capture white piece at (6, 6)
|
||||
assert_eq!(board.get(6, 6), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((6, 6).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test capture from top-left corner (horizontal)
|
||||
@@ -451,11 +450,11 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Create a scenario where a capture should happen horizontally from (0, 0)
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked(0, 1, Piece::White); // to be captured
|
||||
assert_eq!(board.place(0, 2, Piece::Black), Ok(()));
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
board.place_unchecked((0, 1).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((0, 2).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(board.get(0, 1), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((0, 1).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test capture from top-right corner (horizontal)
|
||||
@@ -464,11 +463,11 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Create a scenario where a capture should happen horizontally from (0, 7)
|
||||
board.place_unchecked(0, 7, Piece::Black);
|
||||
board.place_unchecked(0, 6, Piece::White); // to be captured
|
||||
assert_eq!(board.place(0, 5, Piece::Black), Ok(()));
|
||||
board.place_unchecked((0, 7).into(), Piece::Black);
|
||||
board.place_unchecked((0, 6).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((0, 5).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(board.get(0, 6), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((0, 6).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test capture from top-left corner (vertical)
|
||||
@@ -477,11 +476,11 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Create a scenario where a capture should happen vertically from (0, 0)
|
||||
board.place_unchecked(0, 0, Piece::Black);
|
||||
board.place_unchecked(1, 0, Piece::White); // to be captured
|
||||
assert_eq!(board.place(2, 0, Piece::Black), Ok(()));
|
||||
board.place_unchecked((0, 0).into(), Piece::Black);
|
||||
board.place_unchecked((1, 0).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((2, 0).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(board.get(1, 0), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((1, 0).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
|
||||
// Test capture from bottom-left corner (vertical)
|
||||
@@ -490,10 +489,10 @@ mod test {
|
||||
let mut board = Board::new();
|
||||
|
||||
// Create a scenario where a capture should happen vertically from (7, 0)
|
||||
board.place_unchecked(7, 0, Piece::Black);
|
||||
board.place_unchecked(6, 0, Piece::White); // to be captured
|
||||
assert_eq!(board.place(5, 0, Piece::Black), Ok(()));
|
||||
board.place_unchecked((7, 0).into(), Piece::Black);
|
||||
board.place_unchecked((6, 0).into(), Piece::White); // to be captured
|
||||
assert_eq!(board.place((5, 0).into(), Piece::Black), Ok(()));
|
||||
|
||||
assert_eq!(board.get(6, 0), Some(Piece::Black), "\n{}", board);
|
||||
assert_eq!(board.get((6, 0).into()), Some(Piece::Black), "\n{}", board);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
use super::{
|
||||
board::Coord,
|
||||
misc::{diag_raw, get_index, split_from},
|
||||
Board,
|
||||
misc::{diag_raw, split_from},
|
||||
Board, CoordPair,
|
||||
};
|
||||
use arrayvec::ArrayVec;
|
||||
use std::collections::HashSet;
|
||||
|
||||
/// A chain of positions across the board
|
||||
type Chain = ArrayVec<(Coord, Coord), { (Board::BOARD_SIZE - 1) as usize }>;
|
||||
type Chain = ArrayVec<CoordPair, { (Board::BOARD_SIZE - 1) as usize }>;
|
||||
|
||||
/// A collection of chains (up vert, down vert, left horiz, right horiz, diagonals....)
|
||||
pub type ChainCollection = ArrayVec<Chain, 8>;
|
||||
@@ -25,27 +24,24 @@ impl<T: Default> PosMap<T> {
|
||||
))
|
||||
}
|
||||
|
||||
pub fn get(&self, row: Coord, col: Coord) -> &T {
|
||||
let index = get_index(row, col);
|
||||
|
||||
pub fn get(&self, coords: CoordPair) -> &T {
|
||||
debug_assert!(
|
||||
Board::BOARD_AREA + 1 >= index,
|
||||
"index out of range, was: {}",
|
||||
index
|
||||
Board::BOARD_AREA + 1 >= coords.0,
|
||||
"index out of range, was: {:?}",
|
||||
coords
|
||||
);
|
||||
|
||||
unsafe { self.0.get_unchecked(index as usize) }
|
||||
unsafe { self.0.get_unchecked(coords.0 as usize) }
|
||||
}
|
||||
|
||||
pub fn set(&mut self, row: Coord, col: Coord, value: T) {
|
||||
let index = get_index(row, col);
|
||||
pub fn set(&mut self, coords: CoordPair, value: T) {
|
||||
debug_assert!(
|
||||
Board::BOARD_AREA + 1 >= index,
|
||||
"index out of range, was: {}",
|
||||
index
|
||||
Board::BOARD_AREA + 1 >= coords.0,
|
||||
"index out of range, was: {:?}",
|
||||
coords
|
||||
);
|
||||
|
||||
self.0[index as usize] = value;
|
||||
self.0[coords.0 as usize] = value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +52,7 @@ impl<T: Default + Copy> From<PosMapOrig<T>> for PosMap<T> {
|
||||
let mut new = Self::new();
|
||||
for i in 0..Board::BOARD_SIZE {
|
||||
for j in 0..Board::BOARD_SIZE {
|
||||
new.set(i, j, value[i as usize][j as usize]);
|
||||
new.set((i, j).into(), value[i as usize][j as usize]);
|
||||
}
|
||||
}
|
||||
new
|
||||
@@ -67,7 +63,8 @@ impl<T: Default + Copy> From<PosMapOrig<T>> for PosMap<T> {
|
||||
pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
|
||||
PosMap(
|
||||
Board::all_positions()
|
||||
.map(|(i, j)| {
|
||||
.map(|coord| {
|
||||
let (i, j) = coord.into();
|
||||
let (i_chain, j_chain) = (
|
||||
split_from(0..=Board::BOARD_SIZE - 1, i),
|
||||
split_from(0..=Board::BOARD_SIZE - 1, j),
|
||||
@@ -86,7 +83,8 @@ pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
|
||||
.map(|range| range.map(move |j| (i, j)))
|
||||
.map(Iterator::collect),
|
||||
)
|
||||
.chain(diag_raw(i_chain, j_chain).map(Iterator::collect)),
|
||||
.chain(diag_raw(i_chain, j_chain).map(Iterator::collect))
|
||||
.map(|x: Vec<(u8, u8)>| x.into_iter().map(|x| x.into()).collect()),
|
||||
);
|
||||
|
||||
// make sure all chains are in the proper range so we can ignore bounds checking later
|
||||
@@ -94,8 +92,9 @@ pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
|
||||
chains
|
||||
.iter()
|
||||
.flatten()
|
||||
.map(|&x| x.into())
|
||||
.flat_map(|(i, j)| [i, j]) // flatten to just numbers
|
||||
.all(|x| (0..Board::BOARD_SIZE).contains(x)),
|
||||
.all(|x| (0..Board::BOARD_SIZE).contains(&x)),
|
||||
"chains go out-of-bounds"
|
||||
);
|
||||
|
||||
|
||||
63
src/repr/coords.rs
Normal file
63
src/repr/coords.rs
Normal file
@@ -0,0 +1,63 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use super::Board;
|
||||
use static_assertions::const_assert;
|
||||
|
||||
// PERF! having `Coord` be of type `u8` (instead of usize) increases
|
||||
// performance by about 1-2% overall
|
||||
pub type CoordAxis = u8;
|
||||
|
||||
pub type CoordPairInner = u8;
|
||||
|
||||
const_assert!(CoordPairInner::MAX as usize >= Board::BOARD_AREA as usize);
|
||||
|
||||
#[derive(PartialEq, Eq, Copy, Clone, Hash)]
|
||||
pub struct CoordPair(pub CoordPairInner);
|
||||
|
||||
impl Display for CoordPair {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let (i, j) = (*self).into();
|
||||
write!(f, "({}, {})", i, j)
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for CoordPair {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self)
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert a row and column to an index in the board
|
||||
pub const fn get_index(row: CoordAxis, col: CoordAxis) -> CoordPair {
|
||||
CoordPair(row * Board::BOARD_SIZE + col)
|
||||
}
|
||||
|
||||
pub const fn from_index(index: CoordPair) -> (CoordAxis, CoordAxis) {
|
||||
let row = index.0 % Board::BOARD_SIZE;
|
||||
let col = (index.0 - row) / Board::BOARD_SIZE;
|
||||
(col, row)
|
||||
}
|
||||
|
||||
impl From<(CoordAxis, CoordAxis)> for CoordPair {
|
||||
fn from(value: (CoordAxis, CoordAxis)) -> Self {
|
||||
get_index(value.0, value.1)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<CoordPair> for (CoordAxis, CoordAxis) {
|
||||
fn from(val: CoordPair) -> Self {
|
||||
from_index(val)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn into_outof() {
|
||||
let a: CoordPair = (1, 3).into();
|
||||
let back: (CoordAxis, CoordAxis) = a.into();
|
||||
assert_eq!(back, (1, 3));
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
use super::{board::Coord, Board};
|
||||
use either::Either;
|
||||
use std::{iter::Rev, ops::RangeInclusive};
|
||||
|
||||
@@ -39,11 +38,6 @@ where
|
||||
[(0, 0), (1, 1), (1, 0), (0, 1)].map(move |(a, b)| i_chains[a].clone().zip(j_chains[b].clone()))
|
||||
}
|
||||
|
||||
/// Convert a row and column to an index in the board
|
||||
pub const fn get_index(row: Coord, col: Coord) -> Coord {
|
||||
row * Board::BOARD_SIZE + col
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
@@ -82,7 +76,7 @@ mod test {
|
||||
// test out-of-bounds and also generics
|
||||
assert_eq!(
|
||||
split_from::<i16>(-1i16..=4i16, 10i16).map(Iterator::collect::<Vec<i16>>),
|
||||
[const { Vec::new() }; 2]
|
||||
[const { Vec::<i16>::new() }; 2]
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
mod bitboard;
|
||||
mod board;
|
||||
mod chains;
|
||||
mod coords;
|
||||
mod misc;
|
||||
mod piece;
|
||||
|
||||
pub use board::{Board, Coord, Winner};
|
||||
pub use board::{Board, Winner};
|
||||
pub use chains::PosMap;
|
||||
pub use coords::{CoordAxis, CoordPair};
|
||||
pub use piece::Piece;
|
||||
|
||||
Reference in New Issue
Block a user