bench: add board place benchmark
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@@ -42,6 +42,10 @@ criterion = { version = "0.5", features = [ "html_reports" ] }
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name = "future_children"
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name = "future_children"
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harness = false
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harness = false
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[[bench]]
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name = "board"
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harness = false
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[lints.rust]
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[lints.rust]
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# fix weird warnings about `test` not being expected
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# fix weird warnings about `test` not being expected
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unexpected_cfgs = { level = "allow", check-cfg = ['cfg(test)'] }
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unexpected_cfgs = { level = "allow", check-cfg = ['cfg(test)'] }
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29
benches/board.rs
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29
benches/board.rs
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@@ -0,0 +1,29 @@
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use criterion::{criterion_group, criterion_main, Criterion, Throughput};
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use othello::repr::{Board, Piece};
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fn fill_board(loops: usize) {
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let mut board = Board::new();
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board.place_unchecked((0, 1).into(), Piece::White);
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board.place_unchecked((0, 2).into(), Piece::Black);
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board.place_unchecked((0, 3).into(), Piece::Black);
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board.place_unchecked((0, 4).into(), Piece::Black);
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for _ in 0..loops {
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let mut board = board;
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let _ = board.place((0, 5).into(), Piece::White);
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}
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}
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fn criterion_benchmark(c: &mut Criterion) {
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let mut group = c.benchmark_group("board");
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const LOOPS: usize = 1000;
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group.throughput(Throughput::Elements(LOOPS as u64));
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group.bench_function("board_place", |b| {
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b.iter(|| fill_board(LOOPS));
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});
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group.finish();
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}
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criterion_group!(benches, criterion_benchmark);
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criterion_main!(benches);
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@@ -22,7 +22,7 @@ fn criterion_benchmark(c: &mut Criterion) {
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let mut group = c.benchmark_group("extend_layer (no pruning)");
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let mut group = c.benchmark_group("extend_layer (no pruning)");
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const ARENA_SIZE: usize = 10_000_000;
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const ARENA_SIZE: usize = 10_000_000;
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for depth in 1..8 {
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for depth in 6..8 {
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group.throughput(Throughput::Elements(
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group.throughput(Throughput::Elements(
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extend_layers_no_pruning(depth, ARENA_SIZE) as u64,
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extend_layers_no_pruning(depth, ARENA_SIZE) as u64,
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));
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));
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@@ -162,8 +162,9 @@ impl Board {
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}
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}
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/// Place a piece without checking for propegation of validity
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/// Place a piece without checking for propegation of validity
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/// only pub for setting up benchmark
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#[const_fn(cfg(not(feature = "bitvec")))]
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#[const_fn(cfg(not(feature = "bitvec")))]
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const fn place_unchecked(&mut self, coord: CoordPair, piece: Piece) {
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pub const fn place_unchecked(&mut self, coord: CoordPair, piece: Piece) {
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self.board_mut(piece).set(coord, true);
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self.board_mut(piece).set(coord, true);
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self.board_mut(piece.flip()).set(coord, false);
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self.board_mut(piece.flip()).set(coord, false);
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}
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}
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@@ -84,7 +84,7 @@ pub fn gen_adj_lookup() -> PosMap<ChainCollection> {
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.map(Iterator::collect),
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.map(Iterator::collect),
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)
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)
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.chain(diag_raw(i_chain, j_chain).map(Iterator::collect))
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.chain(diag_raw(i_chain, j_chain).map(Iterator::collect))
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.filter(|x: &Vec<(u8, u8)>| !x.is_empty()) // PERF! filter out empty chains +~10-12% perf boost
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.filter(|x: &Vec<(u8, u8)>| !x.is_empty()) // PERF! filter out empty chains +~5% perf boost (in [`Board::place`])
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.map(|x: Vec<(u8, u8)>| x.into_iter().map(|x| x.into()).collect()),
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.map(|x: Vec<(u8, u8)>| x.into_iter().map(|x| x.into()).collect()),
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);
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);
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