properly fix max_depth
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409038f983
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@ -55,7 +55,7 @@ impl FutureMoves {
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.filter(|&idx| self.is_connected_to_root(idx)) // put here so this will not extend needlessly before prunes
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.filter(|&idx| self.is_connected_to_root(idx)) // put here so this will not extend needlessly before prunes
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.collect();
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.collect();
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for i in self.current_depth..=self.max_depth {
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for i in (self.current_depth + 1)..=self.max_depth {
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next_nodes = next_nodes
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next_nodes = next_nodes
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.into_iter()
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.into_iter()
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.progress_with_style(
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.progress_with_style(
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@ -425,4 +425,26 @@ mod tests {
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assert_ne!(futm.arena[2].i, 1234, "dummy value still exists");
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assert_ne!(futm.arena[2].i, 1234, "dummy value still exists");
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}
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}
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#[test]
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fn expand_layer_test() {
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let mut futm = FutureMoves::new(Piece::Black, 1, 1);
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futm.arena.push(Move {
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i: 0,
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j: 0,
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board: Board::new().starting_pos(),
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winner: Winner::None,
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parent: None,
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children: Vec::new(),
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value: 0,
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self_value: 0,
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color: Piece::Black,
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lazy_children: false,
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});
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futm.current_root = Some(0);
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futm.extend_layers();
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assert_eq!(futm.arena_len(), 5);
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}
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}
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}
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