iterator fun

This commit is contained in:
Simon Gardling 2025-02-09 03:17:36 -05:00
parent b8a6349525
commit d08a6fa796
Signed by: titaniumtown
GPG Key ID: 9AB28AC10ECE533D

View File

@ -33,7 +33,7 @@ impl Move {
} else if self.winner == Some(agent_color) {
// results in a win for the agent
self_value = i64::MAX;
} else if agent_color != self.color {
} else if self.color != agent_color {
self_value = -self_value;
}
@ -52,25 +52,25 @@ struct FutureMoves {
impl FutureMoves {
pub fn generate(color: Piece, board: &Board, depth: usize) -> Self {
let mut layers: Vec<Vec<Move>> = Vec::with_capacity(depth);
layers.push(prob_space_idx(board, color, None).collect());
let initial_layer: Vec<Move> = prob_space_idx(board, color, None).collect();
for current_depth in 0..depth {
let current_layer = &layers[current_depth];
if current_layer.is_empty() {
break;
// std::iter::successors is super cool!
let layers: Vec<Vec<Move>> = std::iter::successors(Some(initial_layer), |prev_layer| {
if prev_layer.is_empty() {
return None;
}
layers.push(
current_layer
Some(
prev_layer
.iter()
.enumerate()
.flat_map(|(parent_idx, parent_move)| {
prob_space_idx(&parent_move.board, !parent_move.color, Some(parent_idx))
})
.collect(),
);
}
)
})
.take(depth + 1)
.collect();
let mut tmp = Self {
inner: layers,
@ -82,24 +82,29 @@ impl FutureMoves {
fn compute_values(&mut self) {
// could be overhauled via this: https://github.com/rust-lang/rust/issues/75027
for depth in (0..self.inner.len()).rev() {
let (curr, prev) = self.inner.split_at_mut(depth + 1);
let curr = curr.last_mut().unwrap();
let prev = prev.first_mut().map(|x| x.as_slice()).unwrap_or(&[]);
(0..self.inner.len()).rev().for_each(|depth| {
let (parents, children) = self.inner.split_at_mut(depth + 1);
curr.iter_mut().for_each(|mv| {
// SAFETY! `parents` will always be at index `depth` which will always be within range (0..self.inner.len())
let parents = unsafe { parents.last_mut().unwrap_unchecked() };
let children = children.first_mut().map(|x| x.as_slice()).unwrap_or(&[]);
parents.iter_mut().for_each(|mv| {
let self_value = mv.compute_self_value(self.color, depth + 1);
// calculate average value of each move
let children_value = prev
let children_value = children
.iter()
.filter(|child| child.parent_index == Some(mv.parent_index.unwrap_or(0)))
.filter(|child| {
child.parent_index.is_some() && child.parent_index == mv.parent_index
})
.map(|child| child.value)
.sum::<i64>()
.checked_div(prev.len() as i64)
.checked_div(children.len() as i64)
.unwrap_or(0);
mv.value = self_value + children_value;
});
}
});
}
pub fn inner(&self) -> &[Vec<Move>] {
@ -129,7 +134,9 @@ impl Agent for ComplexAgent {
layers.inner().iter().map(Vec::len).sum::<usize>()
);
layers.inner()[0]
layers
.inner()
.first()?
.iter()
.max_by_key(|m| m.value)
.map(|m| (m.i, m.j))