use game::Game; use piece::Piece; mod agent; mod bitboard; mod board; mod complexagent; mod game; mod misc; mod piece; fn main() { let player1 = complexagent::ComplexAgent::new(Piece::Black); // let player2 = complexagent::ComplexAgent::new(Piece::White); let player2 = agent::ManualAgent::new(Piece::White); // let player2 = agent::RandomAgent::new(Piece::White); let mut game = Game::new(Box::new(player1), Box::new(player2)); game.game_loop(); }