Grid: make buf and blur private
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@@ -46,9 +46,9 @@ pub struct Grid {
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pub data: Vec<f32>,
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pub data: Vec<f32>,
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// Scratch space for the blur operation.
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// Scratch space for the blur operation.
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// pub buf: Vec<f32>,
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buf: Buf,
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pub buf: Buf,
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pub blur: Blur,
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blur: Blur,
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pub agents: Vec<Agent>,
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pub agents: Vec<Agent>,
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}
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}
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