use crate::{grid::Grid, palette::Palette}; use image::RgbImage; use itertools::multizip; /// Stores data that is located in grids that is used for image generation #[derive(Clone)] pub struct ThinGridData { width: usize, height: usize, data: Vec, } impl ThinGridData { /// Convert Grid to ThinGridData pub fn new_from_grid(in_grid: Grid) -> Self { ThinGridData { width: in_grid.width, height: in_grid.height, data: in_grid.data, } } pub fn new_from_grid_vec(in_grids: &[Grid]) -> Vec { in_grids.iter().cloned().map(Self::new_from_grid).collect() } /// from grid.rs (needed in image gen) pub fn quantile(&self, fraction: f32) -> f32 { let index = if (fraction - 1.0_f32).abs() < f32::EPSILON { self.data.len() - 1 } else { (self.data.len() as f32 * fraction) as usize }; let mut sorted = self.data.clone(); sorted .as_mut_slice() .select_nth_unstable_by(index, |a, b| a.partial_cmp(b).unwrap()); sorted[index] } } /// Class for storing data that will be used to create images #[derive(Clone)] pub struct ImgData { grids: Vec, palette: Palette, } impl ImgData { pub const fn new(in_grids: Vec, in_palette: Palette) -> Self { ImgData { grids: in_grids, palette: in_palette, } } pub fn to_image(&self) -> RgbImage { let (width, height) = (self.grids[0].width, self.grids[0].height); let mut img = image::RgbImage::new(width as u32, height as u32); let max_values: Vec<_> = self .grids .iter() .map(|grid| grid.quantile(0.999) * 1.5) .collect(); for y in 0..height { for x in 0..width { let i = y * width + x; let (mut r, mut g, mut b) = (0.0_f32, 0.0_f32, 0.0_f32); for (grid, max_value, color) in multizip((&self.grids, &max_values, &self.palette.colors)) { let mut t = (grid.data[i] / max_value).clamp(0.0, 1.0); t = t.powf(1.0 / 2.2); // gamma correction r += color.0[0] as f32 * t; g += color.0[1] as f32 * t; b += color.0[2] as f32 * t; } r = r.clamp(0.0, 255.0); g = g.clamp(0.0, 255.0); b = b.clamp(0.0, 255.0); img.put_pixel(x as u32, y as u32, image::Rgb([r as u8, g as u8, b as u8])); } } img } }