This commit is contained in:
Simon Gardling 2022-04-23 15:52:38 -04:00
parent 2172f3da61
commit 3db239a582
3 changed files with 171 additions and 175 deletions

View File

@ -5,6 +5,7 @@
- Sort by UUIDs
- [Drag and drop support](https://github.com/emilk/egui/discussions/1530) in the UI
- Hide/disable functions
- Prevent user from making too many function entries
2. Smart display of graph
- Display of intersections between functions
3. Allow constants in min/max integral input (like pi or euler's number)

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@ -1,22 +1,16 @@
#![allow(clippy::too_many_arguments)] // Clippy, shut
use crate::consts::IS_MOBILE;
use crate::math_app::AppSettings;
use crate::misc::*;
use crate::widgets::{widgets_ontop, AutoComplete, Movement};
use crate::widgets::AutoComplete;
use egui::{
plot::{BarChart, PlotUi, Value},
widgets::plot::Bar,
Button, Checkbox, Context, Key, Modifiers,
Checkbox, Context,
};
use emath::vec2;
use epaint::Color32;
use parsing::{
parsing::{process_func_str, BackingFunction},
suggestions::Hint,
};
use parsing::parsing::{process_func_str, BackingFunction};
use std::fmt::{self, Debug};
use std::ops::BitXorAssign;
#[cfg(threading)]
use rayon::iter::ParallelIterator;
@ -66,7 +60,7 @@ pub struct FunctionEntry {
root_data: Vec<Value>,
nth_derivative_data: Option<Vec<Value>>,
autocomplete: AutoComplete<'static>,
pub autocomplete: AutoComplete<'static>,
test_result: Option<String>,
curr_nth: usize,
@ -100,168 +94,6 @@ impl Default for FunctionEntry {
}
impl FunctionEntry {
/// Creates edit box for [`FunctionEntry`] to edit function settings and string.
/// Returns whether or not this function was marked for removal.
pub fn function_entry(&mut self, ui: &mut egui::Ui, can_remove: bool, i: usize) -> bool {
let output_string = self.autocomplete.string.clone();
self.update_string(&output_string);
let mut movement: Movement = Movement::default();
let mut new_string = self.autocomplete.string.clone();
let te_id = ui.make_persistent_id(format!("text_edit_ac_{}", i));
// TODO: cache this
let row_height = ui
.fonts()
.row_height(&egui::FontSelection::default().resolve(ui.style()));
// target size of text edit box
let target_size = vec2(ui.available_width(), {
// get the animated bool that stores how "in focus" the text box is
let gotten_focus_value = {
let ctx = ui.ctx();
let had_focus = ctx.memory().has_focus(te_id);
ctx.animate_bool(te_id, had_focus)
};
row_height * (1.0 + (gotten_focus_value * 1.5))
});
let re = ui.add_sized(
target_size,
egui::TextEdit::singleline(&mut new_string)
.hint_forward(true) // Make the hint appear after the last text in the textbox
.lock_focus(true)
.id(te_id) // set widget's id to `te_id`
.hint_text({
// if there's a single hint, go ahead and apply the hint here, if not, set the hint to an empty string
if let Hint::Single(single_hint) = self.autocomplete.hint {
*single_hint
} else {
""
}
}),
);
// if not fully open, return here as buttons cannot yet be displayed, therefore the user is inable to mark it for deletion
if ui.ctx().animate_bool(te_id, re.has_focus()) < 1.0 {
return false;
}
self.autocomplete.update_string(&new_string);
if !self.autocomplete.hint.is_none() {
if !IS_MOBILE && !self.autocomplete.hint.is_single() {
if ui.input().key_pressed(Key::ArrowDown) {
movement = Movement::Down;
} else if ui.input().key_pressed(Key::ArrowUp) {
movement = Movement::Up;
}
}
// Put here so these key presses don't interact with other elements
let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
movement = Movement::Complete;
}
self.autocomplete.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = self.autocomplete.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
let popup_id = ui.make_persistent_id("autocomplete_popup");
let mut clicked = false;
egui::popup_below_widget(ui, popup_id, &re, |ui| {
hints.iter().enumerate().for_each(|(i, candidate)| {
if ui.selectable_label(i == self.autocomplete.i, *candidate).clicked() {
clicked = true;
self.autocomplete.i = i;
}
});
});
if clicked {
self.autocomplete.apply_hint(hints[self.autocomplete.i]);
// don't need this here as it simply won't be display next frame
// ui.memory().close_popup();
movement = Movement::Complete;
} else {
ui.memory().open_popup(popup_id);
}
}
// Push cursor to end if needed
if movement == Movement::Complete {
crate::widgets::move_cursor_to_end(ui.ctx(), te_id);
}
}
/// Function that creates button that's used with the `button_area`
fn button_area_button(text: impl Into<egui::WidgetText>) -> Button {
Button::new(text.into()).frame(false)
}
// returned at the end of this function to indicate whether or not this function should be removed from where it's stored
let mut should_remove: bool = false;
/// the y offset multiplier of the `buttons_area` area
const BUTTONS_Y_OFFSET: f32 = 1.32;
widgets_ontop(
ui,
format!("buttons_area_{}", i),
&re,
row_height * BUTTONS_Y_OFFSET,
|ui| {
ui.horizontal(|ui| {
// There's more than 1 function! Functions can now be deleted
should_remove = ui
.add_enabled(can_remove, button_area_button(""))
.on_hover_text("Delete Function")
.clicked();
// Toggle integral being enabled or not
self.integral.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match self.integral {
true => "Don't integrate",
false => "Integrate",
})
.clicked(),
);
// Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not)
self.derivative.bitxor_assign(
ui.add(button_area_button("d/dx"))
.on_hover_text(match self.derivative {
true => "Don't Differentiate",
false => "Differentiate",
})
.clicked(),
);
self.settings_opened.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match self.settings_opened {
true => "Close Settings",
false => "Open Settings",
})
.clicked(),
);
});
},
);
should_remove
}
pub fn settings_window(&mut self, ctx: &Context) {
let mut invalidate_nth = false;
egui::Window::new(format!("Settings: {}", self.raw_func_str))
@ -292,7 +124,7 @@ impl FunctionEntry {
pub fn get_test_result(&self) -> &Option<String> { &self.test_result }
/// Update function string and test it
fn update_string(&mut self, raw_func_str: &str) {
pub fn update_string(&mut self, raw_func_str: &str) {
if raw_func_str == self.raw_func_str {
return;
}

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@ -1,4 +1,10 @@
use crate::consts::IS_MOBILE;
use crate::function_entry::{FunctionEntry, DEFAULT_FUNCTION_ENTRY};
use crate::widgets::{move_cursor_to_end, widgets_ontop, Movement};
use egui::{Button, Key, Modifiers};
use emath::vec2;
use parsing::suggestions::Hint;
use std::ops::BitXorAssign;
use uuid::Uuid;
pub struct Manager {
@ -18,10 +24,167 @@ impl Manager {
// ui.label("Functions:");
let can_remove = self.functions.len() > 1;
let row_height = ui
.fonts()
.row_height(&egui::FontSelection::default().resolve(ui.style()));
let mut remove_i: Option<usize> = None;
for (i, (uuid, function)) in self.functions.iter_mut().enumerate() {
// Entry for a function
if function.function_entry(ui, can_remove, i) {
// render cool input box
let output_string = function.autocomplete.string.clone();
function.update_string(&output_string);
let mut movement: Movement = Movement::default();
let mut new_string = function.autocomplete.string.clone();
// unique id for this function
let te_id = ui.make_persistent_id(uuid);
// target size of text edit box
let target_size = vec2(ui.available_width(), {
// get the animated bool that stores how "in focus" the text box is
let gotten_focus_value = {
let ctx = ui.ctx();
let had_focus = ctx.memory().has_focus(te_id);
ctx.animate_bool(te_id, had_focus)
};
row_height * (1.0 + (gotten_focus_value * 1.5))
});
let re = ui.add_sized(
target_size,
egui::TextEdit::singleline(&mut new_string)
.hint_forward(true) // Make the hint appear after the last text in the textbox
.lock_focus(true)
.id(te_id) // set widget's id to `te_id`
.hint_text({
// if there's a single hint, go ahead and apply the hint here, if not, set the hint to an empty string
if let Hint::Single(single_hint) = function.autocomplete.hint {
*single_hint
} else {
""
}
}),
);
// if not fully open, return here as buttons cannot yet be displayed, therefore the user is inable to mark it for deletion
let should_remove = if ui.ctx().animate_bool(te_id, re.has_focus()) < 1.0 {
false
} else {
function.autocomplete.update_string(&new_string);
if !function.autocomplete.hint.is_none() {
if !IS_MOBILE && !function.autocomplete.hint.is_single() {
if ui.input().key_pressed(Key::ArrowDown) {
movement = Movement::Down;
} else if ui.input().key_pressed(Key::ArrowUp) {
movement = Movement::Up;
}
}
// Put here so these key presses don't interact with other elements
let enter_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Enter);
let tab_pressed = ui.input_mut().consume_key(Modifiers::NONE, Key::Tab);
if enter_pressed | tab_pressed | ui.input().key_pressed(Key::ArrowRight) {
movement = Movement::Complete;
}
function.autocomplete.register_movement(&movement);
if movement != Movement::Complete && let Hint::Many(hints) = function.autocomplete.hint {
// Doesn't need to have a number in id as there should only be 1 autocomplete popup in the entire gui
let popup_id = ui.make_persistent_id("autocomplete_popup");
let mut clicked = false;
egui::popup_below_widget(ui, popup_id, &re, |ui| {
hints.iter().enumerate().for_each(|(i, candidate)| {
if ui.selectable_label(i == function.autocomplete.i, *candidate).clicked() {
clicked = true;
function.autocomplete.i = i;
}
});
});
if clicked {
function.autocomplete.apply_hint(hints[function.autocomplete.i]);
// don't need this here as it simply won't be display next frame
// ui.memory().close_popup();
movement = Movement::Complete;
} else {
ui.memory().open_popup(popup_id);
}
}
// Push cursor to end if needed
if movement == Movement::Complete {
move_cursor_to_end(ui.ctx(), te_id);
}
}
/// Function that creates button that's used with the `button_area`
fn button_area_button(text: impl Into<egui::WidgetText>) -> Button {
Button::new(text.into()).frame(false)
}
// returned at the end of this function to indicate whether or not this function should be removed from where it's stored
let mut should_remove_selected: bool = false;
/// the y offset multiplier of the `buttons_area` area
const BUTTONS_Y_OFFSET: f32 = 1.32;
widgets_ontop(
ui,
format!("buttons_area_{}", i),
&re,
row_height * BUTTONS_Y_OFFSET,
|ui| {
ui.horizontal(|ui| {
// There's more than 1 function! Functions can now be deleted
should_remove_selected = ui
.add_enabled(can_remove, button_area_button(""))
.on_hover_text("Delete Function")
.clicked();
// Toggle integral being enabled or not
function.integral.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match function.integral {
true => "Don't integrate",
false => "Integrate",
})
.clicked(),
);
// Toggle showing the derivative (even though it's already calculated this option just toggles if it's displayed or not)
function.derivative.bitxor_assign(
ui.add(button_area_button("d/dx"))
.on_hover_text(match function.derivative {
true => "Don't Differentiate",
false => "Differentiate",
})
.clicked(),
);
function.settings_opened.bitxor_assign(
ui.add(button_area_button(""))
.on_hover_text(match function.settings_opened {
true => "Close Settings",
false => "Open Settings",
})
.clicked(),
);
});
},
);
should_remove_selected
};
if should_remove {
remove_i = Some(i);
}