add comment about ChildrenEvalMethod::AverageDivDepth
This commit is contained in:
parent
7e8ec5b451
commit
0f3266cfbb
@ -79,8 +79,10 @@ impl std::fmt::Display for FutureMoveConfig {
|
|||||||
#[derive(Debug, Clone, Copy, Allocative)]
|
#[derive(Debug, Clone, Copy, Allocative)]
|
||||||
#[allow(dead_code)]
|
#[allow(dead_code)]
|
||||||
pub enum ChildrenEvalMethod {
|
pub enum ChildrenEvalMethod {
|
||||||
/// Best (by far) strat compared to Max or Min
|
|
||||||
Average,
|
Average,
|
||||||
|
/// AverageDivDepth gives the agent a sense of
|
||||||
|
/// time when it comes to how far away a potential win or gain
|
||||||
|
/// is. This performs much better in the Elo Arena than `Average`
|
||||||
AverageDivDepth,
|
AverageDivDepth,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user