adjust threads
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@ -156,8 +156,8 @@ impl PlayerArena {
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(std::thread::available_parallelism()
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.map(NonZero::get)
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.expect("unable to get number of threads")
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/ 3)
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* 2,
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/ 5)
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* 3,
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)
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.build_global()
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.unwrap();
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