well that didn't work

This commit is contained in:
Simon Gardling 2021-04-01 01:44:54 -04:00
parent e163387755
commit c25b0d1795
4 changed files with 17 additions and 48 deletions

12
Cargo.lock generated
View File

@ -372,9 +372,9 @@ checksum = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
[[package]]
name = "libc"
version = "0.2.91"
version = "0.2.92"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8916b1f6ca17130ec6568feccee27c156ad12037880833a3b842a823236502e7"
checksum = "56d855069fafbb9b344c0f962150cd2c1187975cb1c22c1522c240d8c4986714"
[[package]]
name = "libm"
@ -551,9 +551,9 @@ checksum = "ac74c624d6b2d21f425f752262f42188365d7b8ff1aff74c82e45136510a4857"
[[package]]
name = "proc-macro2"
version = "1.0.24"
version = "1.0.26"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1e0704ee1a7e00d7bb417d0770ea303c1bccbabf0ef1667dae92b5967f5f8a71"
checksum = "a152013215dca273577e18d2bf00fa862b89b24169fb78c4c95aeb07992c9cec"
dependencies = [
"unicode-xid",
]
@ -755,9 +755,9 @@ dependencies = [
[[package]]
name = "syn"
version = "1.0.67"
version = "1.0.68"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6498a9efc342871f91cc2d0d694c674368b4ceb40f62b65a7a08c3792935e702"
checksum = "3ce15dd3ed8aa2f8eeac4716d6ef5ab58b6b9256db41d7e1a0224c2788e8fd87"
dependencies = [
"proc-macro2",
"quote",

View File

@ -88,8 +88,6 @@ pub struct Grid {
// Scratch space for the blur operation.
buf: Vec<f32>,
blur: Blur,
pub i: Vec<usize>,
}
impl Clone for Grid {
@ -101,14 +99,13 @@ impl Clone for Grid {
data: self.data.clone(),
buf: self.buf.clone(),
blur: self.blur.clone(),
i: self.i.clone(),
}
}
}
impl Grid {
// Create a new grid filled with random floats in the [0.0..1.0) range.
pub fn new<R: Rng + ?Sized>(width: usize, height: usize, rng: &mut R, i: Vec<usize>) -> Self {
pub fn new<R: Rng + ?Sized>(width: usize, height: usize, rng: &mut R) -> Self {
if !width.is_power_of_two() || !height.is_power_of_two() {
panic!("Grid dimensions must be a power of two.");
}
@ -122,7 +119,6 @@ impl Grid {
config: PopulationConfig::new(rng),
buf: vec![0.0; width * height],
blur: Blur::new(width),
i,
}
}

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@ -2,22 +2,22 @@ use physarum::model;
fn main() {
// # of iterations to go through
let n_iterations = 256;
let n_iterations = 2048;
// Size of grid and pictures
let (width, height) = (256, 256);
// let (width, height) = (1024, 1024);
// let (width, height) = (256, 256);
let (width, height) = (1024, 1024);
// # of agents
// let n_particles = 1 << 20;
let n_particles = 1 << 16;
let n_particles = 1 << 26;
// let n_particles = 1 << 16;
println!("n_particles: {}", n_particles);
let diffusivity = 1;
// `n_populations` is the # of types of agents
// let n_populations = 1;
let n_populations = 3;
let n_populations = 1;
// let n_populations = 3;
// let n_populations = 1 + rng.gen_range(1..4); // make # of populations between 2 and 5
let mut model = model::Model::new(width, height, n_particles, n_populations, diffusivity); // Create the model

View File

@ -130,7 +130,7 @@ impl Model {
.map(|i| Agent::new(width, height, i / particles_per_grid, &mut rng, i))
.collect(),
grids: (0..n_populations)
.map(|_| Grid::new(width, height, &mut rng, vec![]))
.map(|_| Grid::new(width, height, &mut rng))
.collect(),
attraction_table,
diffusivity,
@ -157,23 +157,6 @@ impl Model {
let mut time_per_agent_list: Vec<f64> = Vec::new();
let mut time_per_step_list: Vec<f64> = Vec::new();
println!("Doing some population stuff...");
let time_1 = Instant::now();
let mut i_pop: Vec<Vec<usize>> = Vec::new();
for _i in 0..(self.grids.len()) {
i_pop.push(vec![]);
}
for agent in self.agents.iter() {
i_pop[agent.population_id].push(agent.i);
}
for i in 0..(self.grids.len()) {
self.grids[i].i = i_pop[i].clone();
}
println!("Took {}ms", time_1.elapsed().as_millis());
let use_exp_deposit: bool = true;
for i in 0..steps {
if debug {
println!("Starting tick for all agents...")
@ -241,18 +224,8 @@ impl Model {
});
// Deposit
if use_exp_deposit {
let agent_list = self.agents.clone();
self.grids.par_iter_mut().for_each(|grid|{
for i in 0..grid.i.len() {
let agent = &agent_list[i];
grid.deposit(agent.x, agent.y);
}
});
} else {
for agent in self.agents.iter() {
self.grids[agent.population_id].deposit(agent.x, agent.y);
}
for agent in self.agents.iter() {
self.grids[agent.population_id].deposit(agent.x, agent.y);
}
// Diffuse + Decay