Compare commits
9 Commits
75fab93907
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8dd01ab105
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8dd01ab105
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50640efb17
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d7284fcd37
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eee266979c
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50e85dec90
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ab70ce7f53
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985fb73042
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a8fc644d6c
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d1f515b17d
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@@ -4,7 +4,7 @@ use rand::{seq::SliceRandom, Rng};
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use std::f32::consts::TAU;
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use std::f32::consts::TAU;
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use std::fmt::{Display, Formatter};
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use std::fmt::{Display, Formatter};
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// A single Physarum agent. The x and y positions are continuous, hence we use floating point numbers instead of integers.
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/// A single Physarum agent. The x and y positions are continuous, hence we use floating point numbers instead of integers.
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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pub struct Agent {
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pub struct Agent {
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pub x: f32,
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pub x: f32,
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@@ -21,7 +21,7 @@ impl Display for Agent {
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}
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}
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impl Agent {
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impl Agent {
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// Construct a new agent with random parameters.
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/// Construct a new agent with random parameters.
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pub fn new<R: Rng + ?Sized>(
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pub fn new<R: Rng + ?Sized>(
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width: usize,
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width: usize,
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height: usize,
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height: usize,
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@@ -39,7 +39,7 @@ impl Agent {
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}
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}
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}
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}
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// Tick an agent
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/// Tick an agent
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pub fn tick(
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pub fn tick(
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&mut self,
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&mut self,
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buf: &Buf,
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buf: &Buf,
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141
src/blur.rs
141
src/blur.rs
@@ -13,7 +13,7 @@ impl Blur {
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}
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}
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}
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}
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// Blur an image with 2 box filter passes. The result will be written to the src slice, while the buf slice is used as a scratch space.
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/// Blur an image with 2 box filter passes. The result will be written to the src slice, while the buf slice is used as a scratch space.
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pub fn run(
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pub fn run(
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&mut self,
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&mut self,
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src: &mut [f32],
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src: &mut [f32],
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@@ -28,7 +28,7 @@ impl Blur {
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self.box_blur(src, buf, width, height, boxes[1], decay);
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self.box_blur(src, buf, width, height, boxes[1], decay);
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}
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}
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// Approximate 1D Gaussian filter of standard deviation sigma with N box filter passes. Each element in the output array contains the radius of the box filter for the corresponding pass.
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/// Approximate 1D Gaussian filter of standard deviation sigma with N box filter passes. Each element in the output array contains the radius of the box filter for the corresponding pass.
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fn boxes_for_gaussian<const N: usize>(sigma: f32) -> [usize; N] {
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fn boxes_for_gaussian<const N: usize>(sigma: f32) -> [usize; N] {
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let w_ideal = (12.0 * sigma * sigma / N as f32 + 1.0).sqrt();
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let w_ideal = (12.0 * sigma * sigma / N as f32 + 1.0).sqrt();
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let mut w = w_ideal as usize;
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let mut w = w_ideal as usize;
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@@ -44,7 +44,7 @@ impl Blur {
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result
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result
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}
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}
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// Perform one pass of the 2D box filter of the given radius. The result will be written to the src slice, while the buf slice is used as a scratch space.
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/// Perform one pass of the 2D box filter of the given radius. The result will be written to the src slice, while the buf slice is used as a scratch space.
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fn box_blur(
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fn box_blur(
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&mut self,
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&mut self,
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src: &mut [f32],
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src: &mut [f32],
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@@ -58,7 +58,7 @@ impl Blur {
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self.box_blur_v(buf, src, width, height, radius, decay);
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self.box_blur_v(buf, src, width, height, radius, decay);
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}
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}
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// Perform one pass of the 1D box filter of the given radius along x axis.
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/// Perform one pass of the 1D box filter of the given radius along x axis.
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fn box_blur_h(&mut self, src: &[f32], dst: &mut [f32], width: usize, radius: usize) {
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fn box_blur_h(&mut self, src: &[f32], dst: &mut [f32], width: usize, radius: usize) {
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let weight = 1.0 / (2 * radius + 1) as f32;
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let weight = 1.0 / (2 * radius + 1) as f32;
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@@ -81,7 +81,7 @@ impl Blur {
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})
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})
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}
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}
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// Perform one pass of the 1D box filter of the given radius along y axis. Applies the decay factor to the destination buffer.
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/// Perform one pass of the 1D box filter of the given radius along y axis. Applies the decay factor to the destination buffer.
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fn box_blur_v(
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fn box_blur_v(
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&mut self,
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&mut self,
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src: &[f32],
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src: &[f32],
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@@ -277,7 +277,7 @@ mod tests {
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0.494_753_96,
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0.494_753_96,
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];
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];
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for (v1, v2) in dst.iter().zip(sol) {
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for (v1, v2) in dst.iter().zip(sol) {
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assert!((v1 - v2).abs() < 1e-6);
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assert!((v1 - v2).abs() < 1e-6, "box_blur_h failure");
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}
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}
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blur.box_blur_v(&src, &mut dst, width, height, 1, 1.0);
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blur.box_blur_v(&src, &mut dst, width, height, 1, 1.0);
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@@ -348,7 +348,7 @@ mod tests {
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0.672_591_45,
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0.672_591_45,
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];
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];
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for (v1, v2) in dst.iter().zip(sol) {
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for (v1, v2) in dst.iter().zip(sol) {
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assert!((v1 - v2).abs() < 1e-6);
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assert!((v1 - v2).abs() < 1e-6, "box_blur_v failure");
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}
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}
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blur.box_blur(&mut src, &mut dst, width, height, 1, 1.0);
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blur.box_blur(&mut src, &mut dst, width, height, 1, 1.0);
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@@ -419,7 +419,7 @@ mod tests {
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0.538_112_16,
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0.538_112_16,
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];
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];
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for (v1, v2) in src.iter().zip(sol) {
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for (v1, v2) in src.iter().zip(sol) {
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assert!((v1 - v2).abs() < 1e-6);
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assert!((v1 - v2).abs() < 1e-6, "box_blur failure");
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}
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}
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}
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}
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@@ -434,4 +434,129 @@ mod tests {
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let boxes = Blur::boxes_for_gaussian::<3>(2.5);
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let boxes = Blur::boxes_for_gaussian::<3>(2.5);
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assert_eq!(boxes, [2, 2, 2]);
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assert_eq!(boxes, [2, 2, 2]);
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}
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}
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#[test]
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fn total_blur_test() {
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let height = 10;
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let width = 10;
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let mut src = (1..=(height * width))
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.map(|i| (i as f32).recip())
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.collect::<Vec<_>>();
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let mut blur = Blur::new(width);
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blur.run(
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&mut src,
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&mut vec![0.0; width * height],
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width,
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height,
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2 as f32,
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0.1,
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);
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|
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let sol = vec![
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0.050528992,
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|
0.044103604,
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|
0.038919702,
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0.032494307,
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0.027310405,
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0.020885015,
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0.023104476,
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0.020885015,
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0.023104476,
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0.028288381,
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0.043704934,
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|
0.038152207,
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0.033674292,
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0.028121557,
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0.023643643,
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0.018090911,
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0.020009955,
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0.018090911,
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0.020009955,
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0.024487872,
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0.03968891,
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0.03461781,
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|
0.03053501,
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||||||
|
0.025463907,
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||||||
|
0.021381106,
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||||||
|
0.016310005,
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||||||
|
0.018066125,
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||||||
|
0.016310005,
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||||||
|
0.018066125,
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||||||
|
0.022148928,
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||||||
|
0.032864854,
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||||||
|
0.028666414,
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||||||
|
0.025289603,
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||||||
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0.021091158,
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||||||
|
0.017714344,
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||||||
|
0.013515903,
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||||||
|
0.014971604,
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||||||
|
0.013515901,
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||||||
|
0.014971604,
|
||||||
|
0.01834842,
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||||||
|
0.02884883,
|
||||||
|
0.025132021,
|
||||||
|
0.022150321,
|
||||||
|
0.018433508,
|
||||||
|
0.015451807,
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||||||
|
0.011734996,
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||||||
|
0.013027772,
|
||||||
|
0.011734993,
|
||||||
|
0.013027772,
|
||||||
|
0.016009476,
|
||||||
|
0.022024775,
|
||||||
|
0.019180624,
|
||||||
|
0.016904911,
|
||||||
|
0.014060758,
|
||||||
|
0.011785044,
|
||||||
|
0.008940893,
|
||||||
|
0.009933252,
|
||||||
|
0.00894089,
|
||||||
|
0.009933252,
|
||||||
|
0.012208968,
|
||||||
|
0.02513346,
|
||||||
|
0.021875666,
|
||||||
|
0.019268055,
|
||||||
|
0.016010256,
|
||||||
|
0.013402643,
|
||||||
|
0.010144847,
|
||||||
|
0.011281048,
|
||||||
|
0.010144845,
|
||||||
|
0.011281048,
|
||||||
|
0.013888664,
|
||||||
|
0.022024775,
|
||||||
|
0.019180622,
|
||||||
|
0.016904911,
|
||||||
|
0.014060758,
|
||||||
|
0.011785044,
|
||||||
|
0.008940893,
|
||||||
|
0.009933252,
|
||||||
|
0.00894089,
|
||||||
|
0.009933252,
|
||||||
|
0.012208967,
|
||||||
|
0.02513346,
|
||||||
|
0.021875666,
|
||||||
|
0.019268055,
|
||||||
|
0.016010256,
|
||||||
|
0.013402643,
|
||||||
|
0.010144847,
|
||||||
|
0.011281048,
|
||||||
|
0.010144845,
|
||||||
|
0.011281048,
|
||||||
|
0.013888664,
|
||||||
|
0.029149484,
|
||||||
|
0.02541006,
|
||||||
|
0.022407336,
|
||||||
|
0.018667907,
|
||||||
|
0.015665181,
|
||||||
|
0.011925754,
|
||||||
|
0.013224879,
|
||||||
|
0.011925753,
|
||||||
|
0.013224879,
|
||||||
|
0.016227607,
|
||||||
|
];
|
||||||
|
for (v1, v2) in src.iter().zip(sol) {
|
||||||
|
assert!((v1 - v2).abs() < 1e-6, "run failure {} vs {}", v1, v2);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +1,25 @@
|
|||||||
#[derive(Debug, Clone)]
|
#[derive(Debug, Clone)]
|
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pub struct Buf {
|
pub struct Buf {
|
||||||
pub width: usize,
|
width: usize,
|
||||||
pub height: usize,
|
height: usize,
|
||||||
pub buf: Vec<f32>,
|
pub buf: Vec<f32>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Buf {
|
impl Buf {
|
||||||
pub const fn new(width: usize, height: usize, buf: Vec<f32>) -> Self {
|
pub fn new(width: usize, height: usize) -> Self {
|
||||||
Buf { width, height, buf }
|
Buf {
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
buf: vec![0.0; height * width],
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Truncate x and y and return a corresponding index into the data slice.
|
/// Truncate x and y and return a corresponding index into the data slice.
|
||||||
const fn index(&self, x: f32, y: f32) -> usize {
|
const fn index(&self, x: f32, y: f32) -> usize {
|
||||||
// x/y can come in negative, hence we shift them by width/height.
|
crate::util::index(self.width, self.height, x, y)
|
||||||
let i = (x + self.width as f32) as usize & (self.width - 1);
|
|
||||||
let j = (y + self.height as f32) as usize & (self.height - 1);
|
|
||||||
j * self.width + i
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the buffer value at a given position. The implementation effectively treats data as periodic, hence any finite position will produce a value.
|
/// Get the buffer value at a given position. The implementation effectively treats data as periodic, hence any finite position will produce a value.
|
||||||
pub fn get_buf(&self, x: f32, y: f32) -> f32 {
|
pub fn get_buf(&self, x: f32, y: f32) -> f32 {
|
||||||
self.buf[self.index(x, y)]
|
self.buf[self.index(x, y)]
|
||||||
}
|
}
|
||||||
|
|||||||
44
src/grid.rs
44
src/grid.rs
@@ -4,7 +4,7 @@ use rand::{distributions::Uniform, Rng};
|
|||||||
use rayon::{iter::ParallelIterator, prelude::*};
|
use rayon::{iter::ParallelIterator, prelude::*};
|
||||||
use std::fmt::{Display, Formatter};
|
use std::fmt::{Display, Formatter};
|
||||||
|
|
||||||
// A population configuration.
|
/// A population configuration.
|
||||||
#[derive(Debug, Clone, Copy)]
|
#[derive(Debug, Clone, Copy)]
|
||||||
pub struct PopulationConfig {
|
pub struct PopulationConfig {
|
||||||
pub sensor_distance: f32,
|
pub sensor_distance: f32,
|
||||||
@@ -23,7 +23,7 @@ impl Display for PopulationConfig {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl PopulationConfig {
|
impl PopulationConfig {
|
||||||
// Construct a random configuration.
|
/// Construct a random configuration.
|
||||||
pub fn new<R: Rng + ?Sized>(rng: &mut R) -> Self {
|
pub fn new<R: Rng + ?Sized>(rng: &mut R) -> Self {
|
||||||
PopulationConfig {
|
PopulationConfig {
|
||||||
sensor_distance: rng.gen_range(0.0..=64.0),
|
sensor_distance: rng.gen_range(0.0..=64.0),
|
||||||
@@ -46,23 +46,20 @@ pub struct Grid {
|
|||||||
pub data: Vec<f32>,
|
pub data: Vec<f32>,
|
||||||
|
|
||||||
// Scratch space for the blur operation.
|
// Scratch space for the blur operation.
|
||||||
// pub buf: Vec<f32>,
|
buf: Buf,
|
||||||
pub buf: Buf,
|
|
||||||
pub blur: Blur,
|
blur: Blur,
|
||||||
pub agents: Vec<Agent>,
|
pub agents: Vec<Agent>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Grid {
|
impl Grid {
|
||||||
// Create a new grid filled with random floats in the [0.0..1.0) range.
|
/// Create a new grid filled with random floats in the [0.0..1.0) range.
|
||||||
pub fn new<R: Rng + ?Sized>(
|
pub fn new<R: Rng + ?Sized>(
|
||||||
width: usize,
|
width: usize,
|
||||||
height: usize,
|
height: usize,
|
||||||
rng: &mut R,
|
rng: &mut R,
|
||||||
agents: Vec<Agent>,
|
agents: Vec<Agent>,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
if !width.is_power_of_two() || !height.is_power_of_two() {
|
|
||||||
panic!("Grid dimensions must be a power of two.");
|
|
||||||
}
|
|
||||||
let range = Uniform::from(0.0..1.0);
|
let range = Uniform::from(0.0..1.0);
|
||||||
let data = rng.sample_iter(range).take(width * height).collect();
|
let data = rng.sample_iter(range).take(width * height).collect();
|
||||||
|
|
||||||
@@ -71,27 +68,24 @@ impl Grid {
|
|||||||
height,
|
height,
|
||||||
data,
|
data,
|
||||||
config: PopulationConfig::new(rng),
|
config: PopulationConfig::new(rng),
|
||||||
buf: Buf::new(width, height, vec![0.0; width * height]),
|
buf: Buf::new(width, height),
|
||||||
blur: Blur::new(width),
|
blur: Blur::new(width),
|
||||||
agents,
|
agents,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Truncate x and y and return a corresponding index into the data slice.
|
/// Truncate x and y and return a corresponding index into the data slice.
|
||||||
fn index(&self, x: f32, y: f32) -> usize {
|
const fn index(&self, x: f32, y: f32) -> usize {
|
||||||
// x/y can come in negative, hence we shift them by width/height.
|
crate::util::index(self.width, self.height, x, y)
|
||||||
let i = (x + self.width as f32) as usize & (self.width - 1);
|
|
||||||
let j = (y + self.height as f32) as usize & (self.height - 1);
|
|
||||||
j * self.width + i
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add a value to the grid data at a given position.
|
/// Add a value to the grid data at a given position.
|
||||||
pub fn deposit(&mut self, x: f32, y: f32) {
|
pub fn deposit(&mut self, x: f32, y: f32) {
|
||||||
let idx = self.index(x, y);
|
let idx = self.index(x, y);
|
||||||
self.data[idx] += self.config.deposition_amount;
|
self.data[idx] += self.config.deposition_amount;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Diffuse grid data and apply a decay multiplier.
|
/// Diffuse grid data and apply a decay multiplier.
|
||||||
pub fn diffuse(&mut self, radius: usize) {
|
pub fn diffuse(&mut self, radius: usize) {
|
||||||
self.blur.run(
|
self.blur.run(
|
||||||
&mut self.data,
|
&mut self.data,
|
||||||
@@ -143,13 +137,12 @@ where
|
|||||||
let bufs: Vec<_> = grids.iter().map(|grid| &grid.buf.buf).collect();
|
let bufs: Vec<_> = grids.iter().map(|grid| &grid.buf.buf).collect();
|
||||||
|
|
||||||
// We mutate grid buffers and read grid data. We use unsafe because we need shared/unique borrows on different fields of the same Grid struct.
|
// We mutate grid buffers and read grid data. We use unsafe because we need shared/unique borrows on different fields of the same Grid struct.
|
||||||
bufs.iter().enumerate().for_each(|(i, buf)| unsafe {
|
bufs.iter().enumerate().for_each(|(i, buf)| {
|
||||||
let buf_ptr = *buf as *const Vec<f32> as *mut Vec<f32>;
|
let buf_ptr = *buf as *const Vec<f32> as *mut Vec<f32>;
|
||||||
buf_ptr.as_mut().unwrap().fill(0.0);
|
unsafe { buf_ptr.as_mut() }.unwrap().fill(0.0);
|
||||||
datas.iter().enumerate().for_each(|(j, other)| {
|
datas.iter().enumerate().for_each(|(j, other)| {
|
||||||
let multiplier = attraction_table[i].as_ref()[j];
|
let multiplier = attraction_table[i].as_ref()[j];
|
||||||
buf_ptr
|
unsafe { buf_ptr.as_mut() }
|
||||||
.as_mut()
|
|
||||||
.unwrap()
|
.unwrap()
|
||||||
.iter_mut()
|
.iter_mut()
|
||||||
.zip(*other)
|
.zip(*other)
|
||||||
@@ -162,13 +155,6 @@ where
|
|||||||
mod tests {
|
mod tests {
|
||||||
use super::*;
|
use super::*;
|
||||||
|
|
||||||
#[test]
|
|
||||||
#[should_panic]
|
|
||||||
fn test_grid_new_panics() {
|
|
||||||
let mut rng = rand::thread_rng();
|
|
||||||
let _ = Grid::new(5, 5, &mut rng, vec![]);
|
|
||||||
}
|
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_grid_new() {
|
fn test_grid_new() {
|
||||||
let mut rng = rand::thread_rng();
|
let mut rng = rand::thread_rng();
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ pub struct ThinGridData {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl ThinGridData {
|
impl ThinGridData {
|
||||||
// Convert Grid to ThinGridData
|
/// Convert Grid to ThinGridData
|
||||||
pub fn new_from_grid(in_grid: &Grid) -> Self {
|
pub fn new_from_grid(in_grid: &Grid) -> Self {
|
||||||
ThinGridData {
|
ThinGridData {
|
||||||
width: in_grid.width,
|
width: in_grid.width,
|
||||||
@@ -22,13 +22,10 @@ impl ThinGridData {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn new_from_grid_vec(in_grids: &[Grid]) -> Vec<Self> {
|
pub fn new_from_grid_vec(in_grids: &[Grid]) -> Vec<Self> {
|
||||||
in_grids
|
in_grids.iter().map(Self::new_from_grid).collect()
|
||||||
.iter()
|
|
||||||
.map(Self::new_from_grid)
|
|
||||||
.collect()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// from grid.rs (needed in image gen)
|
/// from grid.rs (needed in image gen)
|
||||||
pub fn quantile(&self, fraction: f32) -> f32 {
|
pub fn quantile(&self, fraction: f32) -> f32 {
|
||||||
let index = if (fraction - 1.0_f32).abs() < f32::EPSILON {
|
let index = if (fraction - 1.0_f32).abs() < f32::EPSILON {
|
||||||
self.data.len() - 1
|
self.data.len() - 1
|
||||||
|
|||||||
15
src/model.rs
15
src/model.rs
@@ -10,21 +10,21 @@ use rand_distr::{Distribution, Normal};
|
|||||||
use rayon::{iter::ParallelIterator, prelude::*};
|
use rayon::{iter::ParallelIterator, prelude::*};
|
||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
// Top-level simulation class.
|
/// Top-level simulation class.
|
||||||
pub struct Model {
|
pub struct Model {
|
||||||
// per-population grid (one for each population)
|
/// per-population grid (one for each population)
|
||||||
population_grids: Vec<Grid>,
|
population_grids: Vec<Grid>,
|
||||||
|
|
||||||
// Attraction table governs interaction across populations
|
/// Attraction table governs interaction across populations
|
||||||
attraction_table: Vec<Vec<f32>>,
|
attraction_table: Vec<Vec<f32>>,
|
||||||
|
|
||||||
// Global grid diffusivity.
|
/// Global grid diffusivity.
|
||||||
diffusivity: usize,
|
diffusivity: usize,
|
||||||
|
|
||||||
// Current model iteration.
|
/// Current model iteration.
|
||||||
iteration: usize,
|
iteration: usize,
|
||||||
|
|
||||||
// Color palette
|
/// Color palette
|
||||||
palette: Palette,
|
palette: Palette,
|
||||||
|
|
||||||
time_per_agent_list: Vec<f64>,
|
time_per_agent_list: Vec<f64>,
|
||||||
@@ -44,7 +44,7 @@ impl Model {
|
|||||||
println!("Attraction table: {:#?}", self.attraction_table);
|
println!("Attraction table: {:#?}", self.attraction_table);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Construct a new model with random initial conditions and random configuration.
|
/// Construct a new model with random initial conditions and random configuration.
|
||||||
pub fn new(
|
pub fn new(
|
||||||
width: usize,
|
width: usize,
|
||||||
height: usize,
|
height: usize,
|
||||||
@@ -132,7 +132,6 @@ impl Model {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Accessors for rendering
|
|
||||||
pub fn population_grids(&self) -> &[Grid] {
|
pub fn population_grids(&self) -> &[Grid] {
|
||||||
&self.population_grids
|
&self.population_grids
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,3 +2,12 @@
|
|||||||
pub fn wrap(x: f32, max: f32) -> f32 {
|
pub fn wrap(x: f32, max: f32) -> f32 {
|
||||||
x - max * ((x > max) as i32 as f32 - (x < 0.0_f32) as i32 as f32)
|
x - max * ((x > max) as i32 as f32 - (x < 0.0_f32) as i32 as f32)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Truncate x and y and return a corresponding index into the data slice.
|
||||||
|
#[inline]
|
||||||
|
pub const fn index(width: usize, height: usize, x: f32, y: f32) -> usize {
|
||||||
|
// x/y can come in negative, hence we shift them by width/height.
|
||||||
|
let i = (x + width as f32) as usize & (width - 1);
|
||||||
|
let j = (y + height as f32) as usize & (height - 1);
|
||||||
|
j * width + i
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user