fix wasm
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parent
3db239a582
commit
3f323e72a1
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -679,8 +679,10 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9be70c98951c83b8d2f8f60d7065fa6d5146873094452a1008da8c2f1e4205ad"
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dependencies = [
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"cfg-if 1.0.0",
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"js-sys",
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"libc",
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"wasi 0.10.2+wasi-snapshot-preview1",
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"wasm-bindgen",
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]
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[[package]]
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@ -47,7 +47,7 @@ tracing = "0.1.34"
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itertools = "0.10.3"
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static_assertions = "1.1.0"
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phf = "0.10.1"
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uuid = { version = "1.0.0", features = ["v4", "fast-rng"] }
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uuid = { version = "1.0.0", features = ["v4", "fast-rng", "js"] }
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[build-dependencies]
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1
TODO.md
1
TODO.md
@ -2,7 +2,6 @@
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1. Function management
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- Integrals between functions (too hard to implement, maybe will shelve)
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- Display intersection between functions (would have to rewrite a lot of the function plotting handling)
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- Sort by UUIDs
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- [Drag and drop support](https://github.com/emilk/egui/discussions/1530) in the UI
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- Hide/disable functions
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- Prevent user from making too many function entries
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@ -74,7 +74,8 @@ pub const COLORS: &[Color32; 13] = &[
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#[cfg(target_arch = "wasm32")]
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lazy_static::lazy_static! {
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pub static IS_MOBILE: bool = {
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static ref IS_MOBILE: bool = {
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// from https://github.com/emilk/egui/blob/fda8189cbab18e0acab8db972400e4a4ca0d915e/egui_web/src/text_agent.rs#L194
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fn is_mobile() -> Option<bool> {
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const MOBILE_DEVICE: [&str; 6] = ["Android", "iPhone", "iPad", "iPod", "webOS", "BlackBerry"];
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@ -83,8 +84,17 @@ lazy_static::lazy_static! {
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}
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is_mobile().unwrap_or_default()
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}
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};
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}
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#[cfg(not(target_arch = "wasm32"))]
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pub const IS_MOBILE: bool = false;
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const IS_MOBILE: bool = false;
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#[inline]
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pub fn is_mobile() -> bool {
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#[cfg(target_arch = "wasm32")]
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return *IS_MOBILE;
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#[cfg(not(target_arch = "wasm32"))]
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return IS_MOBILE;
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}
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@ -1,4 +1,4 @@
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use crate::consts::IS_MOBILE;
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use crate::consts::is_mobile;
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use crate::function_entry::{FunctionEntry, DEFAULT_FUNCTION_ENTRY};
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use crate::widgets::{move_cursor_to_end, widgets_ontop, Movement};
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use egui::{Button, Key, Modifiers};
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@ -76,7 +76,7 @@ impl Manager {
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function.autocomplete.update_string(&new_string);
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if !function.autocomplete.hint.is_none() {
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if !IS_MOBILE && !function.autocomplete.hint.is_single() {
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if !is_mobile() && !function.autocomplete.hint.is_single() {
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if ui.input().key_pressed(Key::ArrowDown) {
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movement = Movement::Down;
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} else if ui.input().key_pressed(Key::ArrowUp) {
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