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19039f550b
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initial complexagent rewrite
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2025-02-09 00:19:04 -05:00 |
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f5d44ca9f5
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cache winner in Move
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2025-02-08 23:13:12 -05:00 |
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2302f3be35
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darn clippy
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2025-02-08 22:51:13 -05:00 |
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cc14073582
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comment
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2025-02-08 22:49:52 -05:00 |
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ec0eb7f849
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allow the game to end in cases of a non-full board
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2025-02-08 22:47:44 -05:00 |
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5c27572f9f
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make diag generic
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2025-02-08 22:37:05 -05:00 |
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325ac75c31
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major algo improvements again
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2025-02-08 14:14:05 -05:00 |
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41bc93276e
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make board scale better
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2025-02-07 21:39:26 -05:00 |
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cc3d1b3d95
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add comment about problem_space
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2025-02-07 15:40:19 -05:00 |
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bd7d4850a1
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changes
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2025-02-07 10:31:58 -05:00 |
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366bba8426
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fiddling with the algo
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2025-02-07 00:31:25 -05:00 |
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4407af62ab
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pathfinding test
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2025-02-06 23:11:28 -05:00 |
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6143473c1d
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fix some stuff
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2025-02-06 22:56:01 -05:00 |
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669af2a56e
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make complexagent so much better
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2025-02-06 22:47:29 -05:00 |
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3681fd7e41
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iterator fixes
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2025-02-06 16:14:48 -05:00 |
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1bed0b61ad
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add RandomAgent
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2025-02-04 19:49:51 -05:00 |
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24ad9cfafd
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fix diagonals FULLY
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2025-02-04 16:14:42 -05:00 |
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7c74d45618
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improve manual agent code
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2025-02-04 15:49:06 -05:00 |
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f63d8f4415
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add note about diagonals
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2025-02-04 09:51:33 -05:00 |
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74489c43b6
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cleanup
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2025-02-03 20:03:38 -05:00 |
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6a8d4dafc1
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cargo clippy
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2025-02-03 13:11:57 -05:00 |
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3d622394a0
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cargo fmt
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2025-02-03 13:10:50 -05:00 |
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Steven Chase
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352e853beb
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Update board.rs
I needed to add a "?"
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2025-02-03 12:19:47 -05:00 |
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Steven Chase
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0c5991fa20
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Add existing files to Git
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2025-02-03 12:08:03 -05:00 |
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73d24e7748
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stuff
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2025-01-30 16:33:10 -05:00 |
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472141533b
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actually go N deep
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2025-01-30 16:17:29 -05:00 |
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1fc731ac59
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fix diagonals and user input
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2025-01-30 15:53:02 -05:00 |
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db42964a47
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cleanup
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2025-01-29 10:30:49 -05:00 |
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7aebdc3c78
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what_if: only return Some if how_many_prop is above 0
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2025-01-29 10:07:05 -05:00 |
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45e1a05839
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fixes
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2025-01-28 22:45:38 -05:00 |
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37658c7bd0
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add diagonal support
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2025-01-28 22:40:16 -05:00 |
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8eed946c98
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improve complexagent stuff
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2025-01-28 19:57:48 -05:00 |
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37c3f8572f
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things
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2025-01-28 16:44:28 -05:00 |
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0dac4a9a38
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double prop is fake
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2025-01-28 16:31:15 -05:00 |
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0f47a5db06
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add comment
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2025-01-28 16:22:35 -05:00 |
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db627f087f
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add comments
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2025-01-28 16:20:01 -05:00 |
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652ea97f83
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remove QueueAgent
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2025-01-28 16:16:20 -05:00 |
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78ce4d4973
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cleanup
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2025-01-28 16:12:33 -05:00 |
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6ed4208534
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improvements
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2025-01-28 16:09:40 -05:00 |
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2189f00cb3
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a
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2025-01-28 15:48:44 -05:00 |
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aab639c04d
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share rng thread
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2025-01-28 15:08:56 -05:00 |
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f18fedd5cc
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clippy
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2025-01-28 15:05:47 -05:00 |
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9f6be9b669
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woah
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2025-01-28 15:05:32 -05:00 |
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565f638b1b
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improve player management
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2025-01-28 14:16:16 -05:00 |
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17e774ae57
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simplify fmt
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2025-01-28 13:21:14 -05:00 |
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30088f228a
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impl std::ops::Not for Piece
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2025-01-28 13:16:30 -05:00 |
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1803176a24
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game
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2025-01-28 13:14:01 -05:00 |
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afef9f1b19
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sample game segment
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2025-01-28 13:07:03 -05:00 |
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ef9a07242d
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Vec::append -> Vec::extend
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2025-01-28 12:51:13 -05:00 |
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a2fe0daf28
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split_from: use REAL generics
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2025-01-28 12:49:14 -05:00 |
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